About David
French
Native or bilingual
English
Conversational
Experience
- MazalDay.comCo-founder & Full-stack DeveloperJanuary 2026 - Today (7 months)
- Full-stack Development: Creation of a complete web platform using React JS, integrating AI-assisted workflows (Claude).
- Product & Design: Leadership in UI/UX design and Product Ownership (from concept to launch).
- Growth: Management of digital marketing strategy and data analysis to drive user acquisition.
- WeMomsLead Android DeveloperSOCIAL NETWORKSNovember 2021 - April 2025 (3 years and 5 months)Paris, FranceAs Lead Android Developer at WeMoms, I was responsible for the development and maintenance of the Android application.I also contributed to the redesign of the iOS application, in collaboration with the product team.My role included:• Design and development of modular, performant, and scalable architectures (Kotlin / Jetpack Compose).• Integration of artificial intelligence solutions to accelerate product design.• Continuous optimization of performance, design system, and crash-free user metrics.This position allowed me to combine my skills in native mobile development, AI applied to product, and technical leadership to evolve a high-audience consumer product.
- Voodoo.ioMobile engineer SDK AndroidJanuary 2019 - November 2021 (2 years and 10 months)Rue de Paris / Ruelle de Paris, Valenton, FranceAt Voodoo, I worked within the mobile and internal tools team on the development of Android applications and SDKs for the group's mobile games.My role covered both the creation of standalone Android applications and technical integration with games developed in Unity, ensuring smooth communication between native Android environments (Java/Kotlin) and C#.Key achievements:• Development of several Android applications, some integrated with Unity via bridges.• Design and maintenance of an Android advertising SDK used in the studio's mobile games (impression management, tracking, performance optimization).• Development of a C# SDK for the core business logic of the games.• Code optimization to reduce build size and improve mobile performance.• Collaboration with Game Developers, Backend, and Data teams to ensure cross-platform compatibility and reliability of the deployment pipeline.This position allowed me to combine my skills in native Android, Unity, C#, and SDK design, serving a large-scale mobile gaming environment.
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Education
- Computer EngineeringEPITA2013Ingénieur informatique
- Computer Science DegreeIUT d'Orsay2009DUT Informatique