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David PortalesDP

David Portales

Technical supervisor R&D+i+a / CG lead / Env Artist

€450/day
1 project
San Sebastián, ES
15+ years

Average response time: 1 hour

Freelancer profile translated to English.
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About David

I have worked in London for international VFX companies, MPC Moving Picture Company, DNEG VFX. As an Environment TD, I participated in different feature films, notably The Jungle Book (Walt Disney Pictures), winner of the Oscar for Best Visual Effects, Star Trek Beyond, Pirates of the Caribbean 5, The Hunger Games. I lived in Madrid and Barcelona where I collaborated with post-production studios, mainly at User T38, Twin Pines, Telson, for advertising spots for Coca-Cola, Repsol, Telefónica Movistar, as well as in cinema and TV series.
My last project as 3d Lead was on the animated feature film Dragon Keeper, a Spanish-Chinese co-production.

Currently, I work as a technical consultant and supervisor R&D+i in Sultana Films, researching advances in Artificial Intelligence focused on animation, as well as supervising creative processes in projects. Devising and supervising the development of a puppet for Motion Capture and developing the workflow for facial tracking.
  • Spanish

    Native or bilingual

  • English

    Fluent

  • French

    Basic

Can work on-site
San Sebastián (up to 50km)

Experience

  • David Portales Consulting
    Technological consultant in audiovisual media and innovation
    FILM AND AV
    January 2025 - Today (1 year and 5 months)
    San Sebastián, Spain
    As a technological consultant in innovation, R&D, and audiovisual media within the Ibermedia Next program, for the project developed by Sultana Films and aupa Studio, in international co-production with Colombia (Planet 141), for the production Guardia Civil in New York.

    My work has been focused on applied research and technological development, centered on the analysis, design, and validation of innovative solutions based on artificial intelligence and emerging technologies, applied to animation and visual effects processes. Likewise, I have contributed to the definition, experimentation, and optimization of advanced production pipelines, aimed at improving the efficiency, quality, and scalability of audiovisual workflows.

    I have carried out R&D, testing, and technical evaluation tasks, ensuring the viability of the proposed solutions and their correct integration into real production environments, promoting knowledge transfer between the international co-production teams. All this in line with the strategic objectives of Ibermedia Next, driving technological innovation, international collaboration, and the modernization of the project's creative processes.
    R&D+i mocap Generative AI Arduino Robotics
  • Sultana Films
    Technical supervisor R&D+i
    FILM AND AV
    January 2024 - Today (2 years and 5 months)
    San Sebastian, PV, Spain
    During my collaboration with Sultana Films, I have participated in technical development and supervision tasks in animation, focused on the integration of motion capture / face capture systems and their correct connection with 3D characters.

    My work has included the configuration and implementation of the workflow in Blender, ensuring compatibility between the capture system specially created for the production and the character rig developed by third parties. I have also carried out testing, technical validation, and troubleshooting, ensuring that animators could work stably and efficiently, and the implementation of AI in the character animation workflow.

    Furthermore, I have performed technical supervision duties, supporting the team during the production process to ensure the system functioned correctly in a real work environment.

    The main objective of my work has been to optimize the animation pipeline, reduce technical friction, and ensure the viability of the capture system within the production, and to research Comfyui to reduce costs in the animation of physical characters, animated puppets.
    VFX Supervision Generative AI ComfyUI Blender 3D R&D+i
  • Escuela de Cine y Vídeo
    Professor
    FILM AND AV
    September 2017 - Today (8 years and 9 months)
    San Sebastian, PV, Spain
    -Implementation of Project-Based Learning (PBL) educational model, oriented towards VFX, 3D animation, and post-production for film and video games. -Equipping students with artistic and technical knowledge from a real-world work perspective.
    VFX Generative AI Teaching 3D Animation Post-production

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Education

  • NextGenerationEU / Virtual Production: técnicas y preproducción at RTVE Instituto
    RTVE instututo
    2024
  • NextGenerationEU specialized course, Animation Production Pipeline Management
    RTVE Institute
    2023
    NextGenerationEU specialized course, Animation Production Pipeline Management

Skill set (22)

Categories

  • Other