About David-Moïse
Dutch
Native or bilingual
French
Native or bilingual
English
Fluent
Japanese
Basic
Experience
- Walking The DogSenior 3D Environment ArtistVIDEO GAMES AND ANIMATIONOctober 2025 - Today (8 months)Brussel, BelgiumCreating high-quality 3D models and assets for an animated film production. Building and developing detailed environments in Unreal Engine 5. Applying lighting and compositing techniques to enhance visual storytelling and atmosphere. Creating textures and materials in Substance Painter.
- SwooveLead 3D Environment ArtistVIDEO GAMES AND ANIMATIONMay 2024 - September 2025 (1 year and 4 months)Antwerpen, BelgiumReworked and optimized the entire 3D environment pipeline for the project in Unity. Led and managed a team of 3D artists, responsible for workflow standardization and quality control. Ensured efficient asset production and implementation within the technical requirements of the project.
- Reikon Games3D Environment Artist & Level ArtistVIDEO GAMES AND ANIMATIONFebruary 2022 - February 2024 (2 years)Warschau, PolandFull Hard Surface 3D asset pipeline, creating modular sets based on original concepts. UV mapping, texturing, and material creation. Implemented high-fidelity 3D environment assets and props for a detailed sci-fi game in Unreal Engine, contributing to the overall visual narrative and atmosphere. Contributed to lighting and compositing techniques to enhance mood, atmosphere, and gameplay visibility. Managed a small strike team to build and create visually appealing levels and environments for the game.
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Education
- Bachelor on Digital Arts and EntertainmentHowest University of Applied Sciences2022Specialization: Game Graphics Production. Cum Laude