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David MazoyerDM

David Mazoyer

C++ Unreal Engine 3D Developer

€300/day
Lyon, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About David

Developer with over 10 years of experience, specializing in 3D, C++, and Unreal Engine technologies. I am dedicated to both the development and improvement of professional simulation systems and the creation of complex systems for video games.

Services:
  • Expertise and consulting for your simulation or video game project ✔
  • 3D Engineering ✔
  • Unreal Engine Development (C++ / Blueprint) ✔

  • Unity Development (C#) ✔
  • Web 3D App (ThreeJS) ✔
  • Software Tools (QT/QML) ✔
  • 2D UX Design ✔
  • 3D Modeling / Animation / Texturing ✔

Portfolio: david.mazoyer.com
  • French

    Native or bilingual

  • English

    Fluent

Can work on-site
Lyon (up to 50km)

Experience

  • KROSHI STUDIO
    Self-employed - Independent Video Game Developer
    March 2020 - Today (6 years and 3 months)
    Valence, France
    Created a sole proprietorship for independent video game creation and simulation solutions. Used the Unreal Engine.
    Independent game project Kroshi currently in development.
    Kroshi is a 3D platformer game focused on speedrunning. Entirely developed with the Unreal Engine 5 using C++ / Blueprint and various software such as Blender, Substance painter/designer, while also working on project management, contractor sourcing, and budgeting. The project is currently seeking funding.

  • SOLYSTIC DAS
    3D Simulation Engineer C++
    SOFTWARE PUBLISHING
    May 2014 - March 2020 (5 years and 10 months)
    Valence, France
    Software developer on the real-time engine and internal simulation tools: SOSI. (C++ / DirectX / Python / 3dsMax / Javascript / Qt).
    The tool is used across the company, which allowed me to interact with various teams (mechanical, electrical, software, marketing, communications...) for diverse projects related to pre-production, production, communication, workflow management, realistic simulation to test machine software, as well as physics.
    Development of embedded software in C++.
    Mentoring and work on future factory projects for the development of a new business with a new client.
  • Renault Trucks
    Design Engineer ALTEN / Renault Trucks
    SOFTWARE PUBLISHING
    May 2013 - May 2014 (1 year)
    Lyon, France
    Responsible for the implementation and smooth operation of realistic virtual reality projection/simulation platform migration projects.
    Development of a virtual reality program for paint defect analysis (C++, QT, Python, Maya, Opticore, Autocad, VRed)
    Project management for the implementation of the virtual paint defect analysis process with stakeholders from different teams (design, paint, perceived quality, ergonomics) as well as various solution providers.

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Education

  • Computer Science Diploma
    IUT LYON A
    2010
  • Computer Engineering Degree
    Polytech Lyon
    2013

Skill set

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