About David
French
Native or bilingual
Experience
- PulsarInboxFounder & DevSeptember 2025 - March 2026 (7 months)🔐ProtectMygame: Complete protection of code, executable, and resources.ProtectMyGame relies on three complementary tools that cover all the sensitive points of a Unity game:1. Unity Obfuscator — A pre-compilation protection system that obfuscates C# scripts directly within the Unity editor. It masks names, restructures logic, and makes the code extremely difficult to analyze or decompile, while preserving the game's exact behavior.2. Code Protector — A protection layer for the final executable, based on a combination of steganographic encryption, compression, and anti-tampering. It prevents modifications, patches, code injection, and the most common cracking techniques.3. Resource Packer — An intelligent asset packaging system (up to 2 GB) with automatic extraction and ZIP64 support. It protects textures, models, sounds, and data by grouping them into a container that is difficult to open or manipulate.🎯 A fast, simple solution adapted to Unity workflowsThe goal is to enable studios, even the smallest ones, to secure their builds in minutes, without cybersecurity expertise and without altering their development pipeline.By combining obfuscation, executable protection, and resource security, ProtectMyGame significantly reduces the risks of theft, cloning, and revenue loss.Technical EnvironmentReplit, Visual Studio 2022
- ConsuiUnity 3D DeveloperMay 2025 - September 2025 (4 months)The Aria Engine Tool Kit project is a Unity asset that allows for multilingual, real-time conversations with your NPCs.🗣️ Real-time dialogue (voice ↔ voice or text ↔ voice with less than a second of latency).🌍 Multilingual support (voice recognition + voice synthesis in 4 languages).🧠 AI-generated responses (LLM) → NPCs no longer follow rigid scripts.🎮 Full Unity integration: works directly with your existing characters. Delivered as a Unity package with a robust, ready-to-use C# API.Technical challenge regarding execution speed and integration across different platforms.
- DigitaSoftUnity3D DeveloperJanuary 2023 - June 2025 (2 years and 5 months)Design and creation of a 3D space dedicated to events in the form of a lounge. People connecting to the site can wander between different stands and chat with speakers and visitors.One can participate in events in different ways. If you are an exhibitor, you can choose to create your own lounge and stands with creation tools. If you are a visitor, you can wander around, take information brochures, and interact with people nearby.The technical challenge is to accommodate a maximum of people in each lounge by creating a scalable system to handle a significant number of interactions (VOIP, Sync, DB).Project entirely in WebGL
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