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Damien J.DJ

Damien J.

Unreal Engine C++/Bp Developer

€350/day
Toulouse, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Damien

I am a professional video game developer with 6 years of experience in Unreal Engine. I am extremely passionate about video game development and have experience in:

- Gameplay Programming
- AI Behavior Tree
- UI Scripting
- Level Scripting
- Materials
- Niagara
- Animation Blueprints
- Game profiling

I develop in Blueprint and C++.
The games I have worked on are soulslike-inspired, but I am adaptable to other game styles, so feel free to contact me to discuss your project and its unique needs.
  • French

    Native or bilingual

  • English

    Fluent

  • Spanish

    Fluent

  • German

    Basic

Can work on-site
Toulouse (up to 50km)

Experience

  • Melancolie Diabolique
    Gameplay Programmer
    VIDEO GAMES AND ANIMATION
    October 2023 - September 2025 (1 year and 11 months)
    Toulouse, France
    Development of the video game Baphomet
    - Development of a souls-like combat system centered around high risk/reward stakes
    - Implementation of enemy behaviors via behavior tree
    - Design and 3C adjustment adapted to the third-person game
    - Collaboration with industry veterans (Ubisoft, EA...)
    - Delivery of a polished demo
    3C Game Design Gameplay Programming UE5 Melee Combat
  • Melancolie diabolique
    Gameplay Programmer
    VIDEO GAMES AND ANIMATION
    November 2020 - February 2023 (2 years and 3 months)
    Toulouse, France
    Development of the game Bloody Doctor and obtaining an EPIC MEGAGRANT.
    - Development of a souls-like combat system
    - Implementation of enemy behaviors via behavior tree
    - Design and 3C adjustment adapted to top-down
    - Strong project presence on social media
    - Delivery of a polished demo
    Melee combat Game Design UE4 Gameplay Programming 3C
  • Mélancolie diabolique
    Gameplay Programmer
    VIDEO GAMES AND ANIMATION
    November 2020 - January 2026 (5 years and 2 months)
    Toulouse, France
    Gameplay programmer mainly 3C, combat, behavior tree. I have developed several soulslike games that I have pitched internationally.
    I have developed robust and modular systems, participated in game design, while attending business meetings to finance the games.
    I also developed a demo for an international client under NDA.
    C++ Melee combat Gameplay Programming UE5 Game Design

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Education

  • Master of Physics
    Université de la Cote d'Azur
    2013

Skill set

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