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Cynthia Le FriecCL

Cynthia Le Friec

Environment & Lighting Artist UE5

€220/day
Fontenay-aux-Roses, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Cynthia

Environment & Lighting Artistspecializing in Unreal Engine 5, with 6 years of experience in video games, real-time cinematics, and architectural visualization.


I contributed to the production ofGungrave G.O.R.E (2022)and am currently collaborating with the studioNightUFOon anindie game developed in Unreal Engine 5.

What I offer:
  • Creation of real-time 3D environments (level art, lighting, composition)
  • Optimization of assets (game-ready)
  • Cinematic lighting and visual mood in UE5 (Lumen / Nanite)
  • Architectural pre-calculation and rendering (Lightmass / Path Tracing)

Main tools: Unreal Engine 5 / Blender / ZBrush / Substance Painter / Photoshop

My goal: to bring your universes to life by combining artistic direction and technical optimization for an immersive, clear, and performant rendering.

Available for remote work, for one-off or recurring projects.


Portfolio: lfcynthia.artstation.com
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • NightUFO
    Environment Artist UE5
    VIDEO GAMES AND ANIMATION
    May 2024 - Today (2 years and 1 month)
    Creation of game-ready assets, Level art and UE5 Lighting for an independent action/adventure video game.
    Unreal Engine 5 Lighting 3D Modeling Level Art Lumen
  • Eco-Counter
    Environment Artist UE5
    ARCHITECTURE AND URBAN PLANNING
    March 2023 - April 2023 (1 month)
    Development of several levels based on client requests, using assets from specific asset packs;

    Creation of objects/assets as needed.

    Implementation of day and night lighting for the levels.

    Integration Level Art Lighting 3D Modeling Environment Art
  • TURBODIESEL
    Environment artist UE4
    VIDEO GAMES AND ANIMATION
    March 2022 - April 2022 (1 month)
    Paris, France
    Collaboration with the team on level design.
    Various 3D visual tests of the level (blocking).

    Verification and integration of colleagues' objects (assets) in Unreal Engine 4;
    Level dressing (level art).

    Implementation of day and night lighting (lead lighting artist).

    I collaborated with TurboDiesel on a metaverse project with a realistic Art Direction.
    UE4 Integration UE4 Level Art UE4 Lighting 3D Modeling

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Education

  • RNCP Level I (Master's degree) - Game Art, Game Art & VFX Designer / Creator
    New3dge
    2019
    RNCP Niveau I (bac+5) - Conceptrice / Réalisatrice en Game Art, Game Art & VFX
  • Design and Applied Arts
    Autograf - School of Design and Applied Arts
    2013
    Design et arts appliqués

Skill set

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