About Cynthia
- Creation of real-time 3D environments (level art, lighting, composition)
- Optimization of assets (game-ready)
- Cinematic lighting and visual mood in UE5 (Lumen / Nanite)
- Architectural pre-calculation and rendering (Lightmass / Path Tracing)
French
Native or bilingual
English
Fluent
Experience
- NightUFOEnvironment Artist UE5VIDEO GAMES AND ANIMATIONMay 2024 - Today (2 years and 1 month)Creation of game-ready assets, Level art and UE5 Lighting for an independent action/adventure video game.
- Eco-CounterEnvironment Artist UE5ARCHITECTURE AND URBAN PLANNINGMarch 2023 - April 2023 (1 month)Development of several levels based on client requests, using assets from specific asset packs;Creation of objects/assets as needed.Implementation of day and night lighting for the levels.
- TURBODIESELEnvironment artist UE4VIDEO GAMES AND ANIMATIONMarch 2022 - April 2022 (1 month)Paris, FranceCollaboration with the team on level design.Various 3D visual tests of the level (blocking).Verification and integration of colleagues' objects (assets) in Unreal Engine 4;Level dressing (level art).Implementation of day and night lighting (lead lighting artist).I collaborated with TurboDiesel on a metaverse project with a realistic Art Direction.
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Education
- RNCP Level I (Master's degree) - Game Art, Game Art & VFX Designer / CreatorNew3dge2019RNCP Niveau I (bac+5) - Conceptrice / Réalisatrice en Game Art, Game Art & VFX
- Design and Applied ArtsAutograf - School of Design and Applied Arts2013Design et arts appliqués