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Corentin Giaufer SaubertCG

Corentin Giaufer Saubert

Expert Go Backend Developer

€650/day
Nice, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Corentin

Hello, I'm Corentin, an expert Go Backend Developer. My mission: translate your business vision into systems that excel in performance, **reliability**, and **scalability**. I don't just code; I build sustainable solutions that meet your needs and deliver measurable value.

My Approach

Performance & Idiomatic Go
I write idiomatic and optimized Go code, leveraging its concurrency to build extremely fast and resource-efficient applications.

Scalable & Reliable Architectures
I design scalable architectures (microservices, event-driven) and rely on reliability patterns (Outbox, idempotent workers) to ensure unwavering reliability.

Quality through Testing & Observability
I practice TDD with Testcontainers to validate code robustness and integrate tracing (OpenTelemetry) for complete observability and rapid debugging.

Concrete Results

29x Performance on a Go Library
After rewriting and optimization, a complex data processing task went from 26 seconds to 0.88 seconds.

Resilient Microservices Architecture
Design of an event-driven system ensuring reliable processing through idempotent workers and queues.

"He who takes risks may lose, he who takes none loses always."
— Savielly Tartakower

If your project demands performance and reliability, contact me so we can build a solid technical solution together to serve your goals.
  • French

    Native or bilingual

  • English

    Native or bilingual

  • German

    Basic

Remote only
Primarily works remotely

Experience

  • ChessMood
    Backend Developer
    June 2024 - July 2025 (1 year and 1 month)
    Designed an event‑driven micro‑service architecture on AWS, partnering with a dedicated infra engineer for day‑to‑day deployments; focused on data‑flow diagrams, service boundaries, and reliability patterns (outbox, ordered queues).

    Principal maintainer of a leading Go chess library: rewrote >50 % of the code; added features, cutting PGN parsing from 26s → 0.888s (29×) multithread and 2× single‑thread on benchmarked database. Dropping the Python parser yielded a 14× boost and 93 % less processing time.

    Re‑implemented performance‑critical workers in Go, trimming CPU usage and noticeably lowering the AWS bill.

    Processed 300 h+ of chess videos: built OpenCV/FFmpeg pre‑filters that sped up an existing CNN board‑recognition model ≈10×, enabling frame‑accurate reverse search of positions.

    Ingested thousands of games from Chess.com & Lichess via resilient, idempotent SQS workers; produced detailed game analyses and aggregated player stats.

    Created “Lab,” a unified store for games, engine evals, and metadata.

    Implemented using TDD with Testcontainers and integrated OpenTelemetry traces for rapid root‑cause debugging across services.

    Collaborated daily across three time zones with engineers, titled chess players, and designers, translating chess‑domain logic into scalable backend code on tight release cycles.
    Golang Python MySQL Chess Amazon Web Services
  • TFD Recrutement
    Project Manager & Backend Developer
    HUMAN RESOURCES
    December 2022 - October 2023 (10 months)
    Nice, France
    - Architected and developed a scalable recruitment management system in Go, integrating it with multiple external APIs and services
    - Designed a high-performance data layer using PostgreSQL with optimized queries and Redis caching strategies, significantly enhancing system response times
    - Integrated Meilisearch for advanced job search capabilities, enabling real-time filtering and full-text search functionality
    - Implemented comprehensive observability using OpenTelemetry with Jaeger for distributed tracing, and Prometheus with Grafana for metrics collection and visualization
    - Built a robust API with OpenAPI specifications, facilitating seamless integration with front-end services
    - Established automated CI/CD pipelines using GitHub Actions with optimized Docker images using distroless containers and multi-stage builds
    - Set up production infrastructure using Traefik as reverse proxy, handling SSL termination and routing
    - Successfully delivered the project within timeline and budget constraints while maintaining high code quality standards
    Golang Back-End Development Docker Git
  • ONE-TOO / CONTACT-AZUR
    IT Intern
    MECHANICAL ENGINEERING
    July 2021 - July 2021 (1 month)
    Carros, France
    I contributed to embedded systems development, focusing on protocol implementation and system integration:
    - Developed and integrated proprietary and Open Protocol communication interfaces in C on a BuildRoot-based embedded system, ensuring robust device-to-device data exchange
    - Coded a cross-platform desktop application using C++/Qt, enabling real-time WiFi communication with embedded devices for efficient data retrieval, filtering, and analysis
    - Designed and implemented an intuitive graphical interface for embedded system control, significantly boosting operator workflow efficiency
    - Created comprehensive technical documentation covering system architecture and protocol specifications
    Linux C (Programming Language) C++ Qt Embedded Systems

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Education

  • Certificate, English
    IU Internationale Hochschule
    2022
    Certificat, Anglais
  • Bachelor's Degree, Computer Science
    Université Côte d'Azur
    2022
    Licence, Informatique

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