About Clément
French
Native or bilingual
English
Fluent
German
Basic
Experience
- Projet personnelAscendustry — Multiplayer Voxel Video Game in RustVIDEO GAMES AND ANIMATIONFebruary 2026 - Today (5 months)Full development of a 3D multiplayer game with a custom graphics engine based on wgpu (Vulkan), enabling procedural world generation. The software is organized into modules, with a client/server architecture, encrypted network, and particular attention paid to performance, robustness, and code maintainability.Main stack used:
- Rust (programming language)
- Wgpu, winit, (graphics rendering)
- Tokio and rayon (multithreading)
- Ratatui (server UI)
- Projet personnelHUB75 driver for RGB LED matrix on ESP32June 2026 - July 2026 (1 month)Development of a low-level driver in Rust (no_std) for controlling RGB LED matrices via HUB75 interface on ESP32. Solution optimized for high performance and low latency, with an architecture portable to other microcontrollers. This project highlights strong expertise in embedded systems, low-level optimization, and system programming in Rust.
- Projet personnelAuditoons - procedural audio editorFebruary 2025 - February 2026 (1 year)Development of a desktop audio editor in Rust and TypeScript with Tauri. The node-oriented architecture and real-time processing enabled procedural and non-destructive audio editing, offering greater flexibility and low latency. The software includes several audio effects, including reverb, filters, and compression.
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Education
- CertificationeJPTCertification
- Computer Science DegreeLicence Informatique