About Clément
🎯 Mobile Developer – Expert Flutter / Unity / iOS / Android
French
Native or bilingual
English
Fluent
Experience
- CDO APPSExecutive DirectorSOFTWARE PUBLISHINGJanuary 2017 - Today (9 years and 7 months)Pontault-Combault, France📌 CDO Apps is a development studio specializing in mobile applications and 2D/3D interactive environments.
🎯 Key missions:
- Technical direction & mobile project management (Flutter, Unity, scalable backend).
- Client support for iOS, Android, and video game development.
- Recruitment and coordination of multidisciplinary teams.
- Definition of backend architectures & secure APIs (Node.js, Firebase, MongoDB).
💡 Notable projects:
🎮 Pocket Hamster Mania (2024) –Unity mobile game✅ Idle & gacha simulation (Unity, C#).✅ Node.js & MongoDB backend development (secure player saving).✅ Flutter management web-app (game settings & event modification).✅ Beta management & launch with the PR team.🖌 Tayasui Yatama (2023) –3D drawing application (iOS)✅ Development of the real-time 3D mode in Sketches (Swift, OpenGL).✅ Development of an IBL (Image-Based Lighting) shader to improve 3D rendering.✅ Architecture and UI development in Swift for iOS.✈️JetItNow (2022) –Private jet booking application (Flutter)✅ Flutter & Firebase development (scalable backend & secure online payment).✅ Integration of Qonto & PayPal banking APIs.✅ Creation of an admin back-office for reservation management.🌍 See more projects → cdo-apps.com/realisations - TayasuiLead ProgrammerSOFTWARE PUBLISHINGDecember 2011 - August 2016 (4 years and 8 months)Paris, France📌 Development of creative mobile applications on iOS and Android.
💡 Featured projects:
🎤 Talking Carl (2011) –Viral app (Top App Store 🇺🇸🇫🇷)✅ Development of the proprietary 2D animation engine.✅ Integration of speech synthesis & user interaction.🎨 Tayasui Sketches –Drawing suite (10M+ downloads)✅ Creation of the OpenGL/C drawing engine (iOS/macOS/Android/Flutter).✅ Development of the UI & animation management.✅ Deployment of the CloudKit backend (Apple) for community management.🎮 Smack That Gugl (2013) –Unity mobile game✅ Porting of the Cocos2D engine to Unity (performance optimization).✅ Development of a level editor for Unity.✅ Integration of new match-3 mechanics in the Link That Gugl suite. - ParrotJunior ProgrammerTECHSeptember 2010 - December 2011 (1 year and 3 months)Paris, France📌 Development of the first augmented reality games on iOS for drones.🏎 AR.Race –First multiplayer AR game on iOS✅ Development of the Objective-C 3D engine for AR.✅ Integration of drone piloting via the Parrot SDK.✅ Bluetooth multiplayer mode (GameKit).🎯 AR.Hunter –Asymmetric augmented reality game✅ Development of the complete gameplay (object detection via iPhone camera).✅ Integration of OpenCV for visual recognition.
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Education
- Engineering Degree, Computer EngineeringESIEE PARIS2010Diplôme d'ingénieur, Ingénierie informatique
- Preparatory classes for Grandes Écoles (CPGE), MathematicsLycée Marcelin Berthelot2007Classes préparatoires aux grandes écoles (CPGE), Mathématiques