About Clément
French
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English
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Experience
- Clément BEUDOT DeveloppementFullstack Developer (React, Next.js, React Native, Node.js, Python)February 2023 - Today (3 years and 4 months)I assist tech agencies, startups, and SMEs in designing and developing high-performance web and mobile applications. As an expert reinforcement or lead on projects from scratch, I bring strong autonomy, rigor in "clean code," and expertise in software architecture.🚀 Notable projects:Exo-Dev (for EDHEC Business School) | "Scientific Climate Ratings" PlatformCo-development of a complex application. Pixel-perfect integration from Figma, implementation of 2D and 3D mapping (Cesium), and geographic area input. Software architecture consulting.Stack: React, Next.js, 3D Cesium.EYTopEight (NEOMA Business School) | Sports Mobile ApplicationCreation from scratch of the rugby tournament application (real-time schedule, results, forms) and its custom administrator area.Stack: React Native, GraphQL.IBEx Wallet | Web3 & Crypto WalletFront-end development of a secure mobile app with passwordless authentication integration (Passkeys: facial, fingerprint recognition). Deployment on iOS/Android stores.Stack: React Native, Expo, TypeScript, ERC4337 API.Optimis'Action | Custom CRM & Automation ToolsDevelopment of a CRM for centralized client management (Next.js/GraphQL) and creation of an API to automatically generate Excel/CERFA documents (Python/Flask). Full management of CI/CD and VPS servers.Stack: Next.js, Hasura, Node.js, Python (Flask), VPS, DevOps.Dums | E-commerce Web PlatformFullstack development with secure payment system integration (EasyTransak) and data exchange management.Stack: Next.js, GraphQL, Node.js.
- HARFANG® 3D3D / VR DeveloperFILM AND AVSeptember 2021 - February 2023 (1 year and 5 months)Orléans, France- Development of immersive and interactive applications on the Harfang 3D engine- Creation of a virtual reality car simulator with the Bullet physics engine using raycasting principles- Creation, maintenance, and updating of various prototypes: server/client communication, procedural world generation, robotics control with 3D rendering.- Mastery of rendering pipelines and creation of custom shaders
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