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Christophe HermannsCH

Christophe Hermanns

Unity Developer | VR / AR / XR | Serious Game

€650/day
Namur, BE
15+ years

Average response time: 1 hour

Freelancer profile translated to English.
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About Christophe

Senior XR Engineer, founder & CTO of Vigo Creative SRL. 37 years of programming, 14 years of Unity expertise, 12 years in virtual reality, 2 million players on the experiences I have developed.

Figures and recognitions:
• European XR Award 2024 — Best Multiplayer VR Game (Smurfs Blueberry Battle, IP Peyo, deployed in 844 cities across 5 continents)
• 2 World Expos equipped (Dubai 2020 — Travel to Mars for Besix)
• Clients: Microsoft, Sony, Coca-Cola, Engie, GSK, Besix, FWB, Euro Space Center, Royal Museum of Mariemont, Stereopsia
• Trends Gazelles 2014, Digital Wallonia Champion 2017, Deloitte Rising Star 2015, TEDx UNamur 2018, Wallonia.be Brand Ambassador
• Board member of Stereopsia EUROPE

I designed ENGINE2.0, a proprietary Unity framework with 30+ modules: multiplayer netcode architecture (server / client / host / observer) with real-time instructor supervision, live dashboard, and automatic post-session debriefing; native multi-headset support (Meta Quest, PICO, HTC, Valve via OpenXR); hardware integration (ESP32 weapon replicas, DMX lighting). AI-ready code, 1100+ lines of coding standards.

Serious game verticals delivered:
• Industry & safety: Engie, Seveso chemical leak, VR Lockout/Tagout
• Medical & emergency: Sim Ergency (MARCH protocol), Fire!
• Management & HR: Resistance Management
• Entertainment & e-sport: HollloWeen 1-12 players (up to 1000 sqm), V-RAY free-roaming, Smurfs (1-10 players)
• Space & education: MoonWalk XP, MarsWalk XP, Travel to Mars
• Heritage: Transport Museum (24 digitized vehicles)

Available for Unity / VR / XR / serious game / industrial simulation / fractional technical direction. Average response time: 1 hour. Bilingual FR/EN, open to remote and international assignments.
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • Freelance
    Senior Software Developer Unity / Virtual Reality
    VIDEO GAMES AND ANIMATION
    January 2006 - Today (20 years and 7 months)
    Unity Virtual Reality Programming
  • Vigo Creative
    Founder, CEO & CTO
    CONSULTING AND AUDITS
    August 2016 - Today (10 years)
    Wallonia, Belgium
    Management and consultancy company specialized in software development and digital technologies.
    Coaching Startup Programming
  • Ploksoftware
    Founder, CEO & CTO
    VIDEO GAMES AND ANIMATION
    January 2003 - Today (23 years and 7 months)
    Wallonia, Belgium
    Creation of a 3D real time engine.
    DirectX OpenGL C/C++

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Education

  • Bachelor in Industrial Informatics
    Haute Ecole Rennequin Sualem de Liege
    2002
    Stage Erasmus - Université de Paris 13 Mémoire : "Création d'un moteur 3D". Résultat: 390/400 avec la plus haute distinction.

Skill set

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