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Christian GruberCG

Christian Gruber

AI Product Specialist

€1,200/day
Berlin, DE
15+ years

Average response time: 1 hour

Freelancer profile translated to English.
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About Christian

Do you want to do more than just discuss AI, but actually generate revenue with it?

I build Voice & Generative AI solutions for product, CX, and HR teams that go live in under 30 days.

As the founder of Repflow (Voice AI Support Bot) and Niky AI (Voice Hiring), I've proven that 0→1 prototypes have a measurable impact: -38% handling time in support, -4 hours per hire.

What I do for you:
• AI Opportunity Sprint – Find use cases, build clickable demos, prove ROI
• Webflow Growth Engine – Site + AEO/Geo SEO + Wunderflow Automation

15 years of Product Leadership, €1,200/day, remote or on-site in Germany, Austria, Switzerland.
  • German

    Native or bilingual

  • English

    Native or bilingual

Can work on-site
Berlin (up to 50km), Hamburg (up to 50km), Munich (up to 50km), Köln (up to 50km), Frankfurt am Main (up to 50km)

Experience

  • Sugar.dev
    Founder
    SOFTWARE PUBLISHING
    January 2025 - Today (1 year and 7 months)
    Berlin, Germany
    AI-native product studio that develops market-ready MVPs and growth-focused apps for startups, scale-ups, and SMEs in 14 days or less – from AI SaaS and platforms to internal tools. We combine design, AI engineering, and growth in an integrated process, accelerating development cycles by up to 40%.
    MVP artificial intelligence AI AI Rapid Prototyping
  • Repflow AI
    Founder
    SOFTWARE PUBLISHING
    April 2024 - April 2025 (1 year)
    Developed a voice AI agent that automates support calls, classifies tickets, and reduces handling time by 38%; responsible for the data pipeline, speech model, UX design, and go-to-market.
    Conversational AI customer service LLM automation Generative AI
  • Double Supreme Games
    Founder
    VIDEO GAMES AND ANIMATION
    April 2020 - April 2024 (4 years and 1 month)
    Berlin, Germany
    Led a self-funded game startup from idea to beta for 10,000 users, validated five prototypes, optimized monetization, and built a cross-functional team of design, development, and marketing.
    Game Design Game Development Product Strategy Monetization Innovation

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