About Chris-Eiji
French
Native or bilingual
German
Basic
Japanese
Basic
English
Fluent
Experience
- Spiders (studio de jeux vidéo)C++ ENGINE PROGRAMMERVIDEO GAMES AND ANIMATIONMarch 2017 - March 2022 (5 years)
- Profiling & optimization of frame rate / level loading (algorithmic, multithreading, custom memory allocation)
- Incremental asset build (inclusion of a CRC in files)
- Runtime asset streaming
- Porting of Visual Studio 2015 project (c++14) > 2019 (c++17)
- Integration of an audio middleware (Wwise)
- Generation of cinematic dialogue sequences
- Node-based particle FX editor, GPU particle simulation (indirect compute / draw)
- Integration of Screen Space Reflections (DX12 & PS5)
- D/LabsC++ PROGRAMMERFILM AND AVSeptember 2013 - September 2015 (2 years)
- Integration of non-linear optimization algorithms for on-site projector calibration
- Operational deployment on site (Paris, Lisbon, Geneva, Rome)
- Spiders (studio de jeux vidéo)LEAD C++ ENGINE PROGRAMMERVIDEO GAMES AND ANIMATIONMarch 2022 - July 2024 (2 years and 4 months)
- Management of a team of 7 programmers
- Training juniors, supporting seniors
- Production planning and monitoring (JIRA, Excel)
- Coordination with other studio departments
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Education
- COMPUTER ENGINEERING DEGREE (MASTER'S DEGREE)École des Mines de Nancy Technical University of Munich (Erasmus)2013DIPLÔME D'INGÉNIEUR INFORMATIQUE (BAC+5)
- PREPARATORY CLASSES FOR ENGINEERING SCHOOLSLycée Marcelin Berthelot2010MATH SUP MATH SPÉ