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Charlotte SamoyeauCS

Charlotte Samoyeau

3D Lighting & General Artist

€360/day
Paris, FR
3-7 years

Average response time: 1 hour

About Charlotte

Version FR

Je suis artiste Lighting & Lookdev (background cinéma), actuellement sur une production jeu vidéo (Unity).

Je produis des assets stylisés ou réalistes (modélisation, UV, baking, textures PBR), réalise des lighting cinématiques et fournis des rendus prêts à l’intégration (Blender • Unreal • Substance).

Rigoureuse et communicante, je privilégie des livraisons documentées, optimisées et respectueuses des délais. Idéal pour équipes indies et studios cherchant qualité visuelle et rapidité d’exécution.

TJM : 360 €/j
portfolio → Disponible à partir de : 11/08/2025.


ENG Version

I’m a Lighting & Lookdev artist with a film background, currently working on a Unity game production.

I create stylized and realistic game-ready assets (modeling, UVs, baking, PBR texturing), craft cinematic lighting and deliver integration-ready renders (Blender • Unreal • Substance).

Methodical and communicative, I prioritize documented, optimized deliveries and reliable deadlines. Ideal for indie teams and studios seeking high visual quality and fast execution.

Day rate: €360/day
Portfolio → Available from: [date].


  • French

    Native or bilingual

  • Spanish

    Basic

  • Japanese

    Basic

  • English

    Native or bilingual

Can work on-site
Paris (up to 10km)

Experience

  • UncoGame
    3D Artist
    VIDEO GAMES AND ANIMATION
    July 2025 - August 2025 (1 month)
    Paris, France
    Actively working on a stylized puzzle game
    Doing 3D assets by modeling, UVing and texturing them
    Often communicating with a small team of artist and directors of the company
    3D Modeling Texturing 3D Communication Collaboration Jeux vidéos
  • Charlotte Samoyeau
    Freelance Lighting Artist
    FILM AND AV
    February 2025 - Today (1 year and 4 months)
    Paris, France
    • Developing my freelance business focused on 3D lighting and real-time projects
    • Designing a professional portfolio and engaging with prospective clients
    • Work with Lionbridge as a QA Tester, performing gameplay checks, stress tests, and reporting issues
    Lighting 3D 3D rendering Communication Attention au détail Pipelines
  • MPC
    Lighting Artist
    FILM AND AV
    January 2022 - September 2023 (1 year and 8 months)
    Montréal, Canada
    • Delivered shot lighting on major films (The Little Mermaid, Atlas, Pinocchio, Prehistoric Planet 2)
    • Tools: Katana, Maya (Arnold, VRay, Renderman), Nuke
    • Collaborated closely with international compositing and environment teams
    • Trusted with high-visibility sequences and workflow consistency

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Education

  • 3D Generalist with
    ISART Digital
    2021
    3D Generalist with

Skill set

Categories