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Carine Boutin MicaultCB

Carine Boutin Micault

Artistic direction/project management/trainer

€360/day
Rennes, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Carine

Specialist in virtual and augmented reality, I develop immersive experiences and innovative educational games. With experience in higher education, I share my knowledge to support students in their creative projects. Attentive to innovation and pedagogy, I combine technical expertise and a sense of transmission to train future professionals in animation and video games.
  • English

    Fluent

  • Spanish

    Conversational

  • French

    Native or bilingual

Can work on-site
Rennes (up to 50km), Nantes (up to 10km), La Rochelle (up to 10km)

Experience

  • Nantes Ynov campus
    Freelance speaker Post-production video games
    EDUCATION AND E-LEARNING
    February 2023 - Today (3 years and 3 months)
    Post-production in Master's degree Optimization of rendering and assets for a final AAA production finalization of gameplay and interfaces in each level*Set up a test protocol *Finalize a game prototype *Pilot creative teams on an iterative improvement process *Presentation of the game with finalized rendering *Presentation of UX and finalized interfaces Maya / Blender /Max / Zbrush / Substance /Adobe suite / Unreal /Unity / Perforce /GitHub
  • Rennes Ynov Campus
    Honorary Referent Bachelor 3D Animation and video games, Speaker 3D modeling Maya
    EDUCATION AND E-LEARNING
    July 2022 - Today (3 years and 11 months)
    Rennes, France
    3D Modeling
    Animation: Rigging Skinning UE5, Blueprint Animation UE5
    Integration: Lighting, Environment
    Project management: production monitoring, educational support
    Substance Painter 3D Animation Unreal Engine 5 Maya 3dsmax
  • Dragonfly Games AR-VR
    Le Passeur de Temps et The Chronoguard
    VIDEO GAMES AND ANIMATION
    June 2021 - Today (5 years)
    Vitré, France
    since 06/01/2021
    Creation and management of a company specializing in virtual and augmented reality. Development of immersive games (The ChronoGuard and le Passeur de Temps, educational AR/VR projects), design and prototyping of interactive experiences. Supervision of artistic direction, production and project management.
    3D Max Substance Painter Artistic direction Unreal Engine 5 Unity 3D

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Education

  • LICENCE PROFESSIONNELLE INFOGRAPHIE 3D TEMPS REEL REALITE VIRTUELLES
    UCO LAVAL3DI
    2017

Skill set

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