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Bryan OlivierBO

Bryan Olivier

Video Game Developer

€300/day
Le Luc, FR
0-2 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Bryan

Hello,

My name is Bryan Olivier, a passionate developer specializing in the video game field. My expertise covers video game development and the creation of immersive virtual reality experiences.

I am open to any collaboration related to video games, whether it be traditional games, serious games, or interactive virtual reality experiences. My main skills include proficiency in C# and Unreal Engine Blueprints. I also have experience with languages and technologies such as LUA, C, and C++.

Curious and determined, I don't limit myself to my current skills. I am always ready to learn new languages or tools to take on new challenges and adapt to the specific needs of each project.

I would be delighted to discuss ideas or projects with you that could benefit from my expertise.
  • French

    Native or bilingual

  • English

    Conversational

Can work on-site
Le Luc (up to 20km)

Experience

  • ALBYON
    Graphic Designer Developer
    VIDEO GAMES AND ANIMATION
    October 2021 - October 2023 (2 years and 1 month)
    Lyon, France
    VR experience developer, Debugging, interaction creation (gameplay) sound integration support. R&D on tracking technology.
    Maintenance on past projects. Handled direct client requests.
  • ALBYON
    VR Developer Intern
    VIDEO GAMES AND ANIMATION
    June 2021 - September 2021 (4 months)
    Lyon, France
    Asset integration, Gameplay system development, R&D (fullbody tracking in VR on Oculus Quest
    On Unreal Engine 4 in VR
    Unreal Engine 4 C++ Multiplayer Research and Development R&D Content Integration Gameplay Programming Virtual Reality Teamwork Blueprint Unity 3D C# Oculus Quest

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Education

  • Professional Certification
    Creajeux
    2021
    1 année de prépa avec le language Lua et le moteur graphique Love2d suivis de 3 ans dans le développement de jeu vidéo. 1 ans avec le language C et le moteur SFML. 1 ans avec Unity et le language c#. 1 ans avec Unreal engine 4 en blueprint et c++. pour chaque année et langages j'ai effectué un projet de groupes durant plusieurs mois avec pour objectif de faire un jeu de A a Z.

Skill set

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