About Bryan
French
Native or bilingual
English
Fluent
Japanese
Basic
Experience
- LightnovelFranceINDEPENDENT DEVELOPERSOFTWARE PUBLISHINGDecember 2022 - Today (3 years and 8 months)Website dedicated to promoting light novels in France. I am responsible for ensuring the proper functioning of the server and the API under Strapi. Occasionally, I also work on front-end integration.Technologies used: Nuxt / Nodejs / Strapi / Nginx
- WanadevWEB DEVELOPERSOFTWARE PUBLISHINGJanuary 2021 - January 2023 (2 years)Lyon, FranceIntranet:Lead developer. Responsible for the design and implementation of improvements for Wanadev's internal management application, such as leave, purchase tracking, inventory... Deployment of fixes and optimization of performance, as well as user experience.Technologies: Symfony 5.4 / PHP 8 / PostgreSQL / OpenLDAP / DockerCaséo:Adding features to their configurator and adding a promotion management system.Technologies: PHP 7 / Symfony 5 / Vue.js 2 / PostgreSQL / DockerAgency website (Wanadev.fr):Implementation of better accessibility (A11y) to make it usable by the widest audience.This includes:- Alt attributes with short and relevant text for screen readers.- Color improvements to meet accessibility standards.- HTML tag structure (hierarchical titles, labels associated with form fields, ARIA roles when necessary) for maximum compatibility with assistive tools.- These optimizations improve the overall user experience while adhering to web accessibility best practices.Technologies: PHP 7 / Symfony 5 / HTML / CSS
- WanadevWEB DEVELOPER INTERNSOFTWARE PUBLISHINGSeptember 2019 - July 2021 (1 year and 10 months)Lyon, FranceMultiple internships completed during my vocational studies at high school, all focused on various topics in the technological field.Game creation:Project aimed at making a Twitch chat communicate with a game developed on Unreal Engine 4.The goal was to let the Twitch chat decide the direction to take to get out of a maze.Technologies: Unreal Engine 4 / Twitch APIOctopod:My goal was to allow the manager to consult the information each player has during a gaming session. To do this, we implemented a live video streaming system that broadcasts the game footage from each user's station to the gamemaster.Technologies: Unreal Engine 4 / GO / NodeJS / FFMPEG / RTMPVarious web designs:The goal was to introduce myself to technologies such as Symfony, NodeJS, and PHP. I was able to learn these technologies and discover new tools by completing small, simple projects.Technologies: NodeJS / PHP / Symfony
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Education
- BACHELOR IN COMPUTER PROJECT MANAGEMENTIsitech2023BACHELOR RESPONSABLE PROJETS INFORMATIQUE
- VOCATIONAL DEGREE IN SYSTEMSLycée Édouard Branly2021BAC PRO SYSTÈME