About Bruno
English
Native or bilingual
German
Native or bilingual
Swedish
Conversational
Croatian
Fluent
Experience
- FreelanceGame DeveloperApril 2025 - Today (1 year and 4 months)Vienna, AustriaI’m a freelance game developer with over 3 years of professional experience, mainly working with Unity and C#. I specialize in gameplay systems, AI, multiplayer features, and integrating or refactoring systems in existing projects. I also have experience with Unreal Engine and C++, and I’m comfortable working independently or as part of remote team.
- LogX Games Studio& Network ProgrammerMarch 2024 - April 2025 (1 year and 1 month)• • Developed scalable AI behavior systems with utility-based decision-making, dynamic cover handling, and responsive flanking mechanics.• • Built and maintained multiplayer systems with a focus on lag compensation, network authority, and high-latency resilience.• • Designed and implemented core gameplay features like inventory, pickups, and UI - all fully networked using Unity Netcode and Mirror.• • Deployed builds to live server environments via Unity Multiplay, validating performance and replication under production conditions.• • Collaborated in a small, fast-paced team to deliver stable, modular systems adaptable to evolv ing design goals.• • Transitioned to Unreal Engine during later development stages; contributed to enemy AI and state-based behavior systems using C++ and Blueprints.
- FreelanceGame DeveloperApril 2023 - March 2024 (11 months)• • Collaborated with clients to prototype and develop several 2D games across genres, handling core gameplay programming and rapid iteration based on feedback.• • Communicated directly with small teams or solo developers, translating creative visions into functional game systems under tight deadlines.• • Gained experience in scoping, planning, and delivering full gameplay loops within limited budgets and development windows.
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Education
- University of Vienna2022