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Brice ParrondoBP

Brice Parrondo

3D Artist

€300/day
17 projects
Paris, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Brice

I am a freelance 3D artist, specializing in creating assets for real-time and video games.
For over 5 years, I have been designing optimized and coherent models, combining visual quality and performance.

My experience covers a wide range of productions: props, environments, hard surface and more generally any type of element contributing to the construction of a credible and immersive universe.
I am comfortable in various visual styles ranging from realistic to stylized and I adapt my methods according to the artistic and technical needs of the project.

I have had the opportunity to collaborate with renowned brands and studios, notably Louis Vuitton and Orange (Eternelle Notre-Dame), WarnerBros and others, on projects where visual innovation and technical precision were at the heart of the process.

What drives me: bringing virtual worlds to life by creating expressive, clean, and performant assets, always designed for real-time.

Open to new collaborations, I am looking for projects that push the boundaries of video games and 3D.

Feel free to visit my portfolio!
  • French

    Native or bilingual

  • English

    Fluent

  • Spanish

    Basic

Can work on-site
Paris (up to 50km)

Experience

  • SoWhen?
    Freelance 3D Artist
    VIDEO GAMES AND ANIMATION
    January 2026 - May 2026 (4 months)
    Paris, France
    Props and Cars creation for the project linked to the RiffMountain, " Turbo Killer " in collaboration with the music band " Carpenter Brut ".
    Made in Unreal Engine for Fornite, I had to create all the players cars based on concept art, and some instrument for the cinematics.
    Unreal Engine 5 Props Design 3D Modeling Video games RiffMountain
  • SoWhen?
    Freelance 3D Artist
    VIDEO GAMES AND ANIMATION
    January 2024 - January 2025 (1 year)
    Paris, France
    Props artist for hero assets of « The Riff Mountain » project,
    made in Unreal Engine for Fornite, responsible of modeling,
    baking, texturing.
    Unreal Engine 5 fortnite 3D modeling Props Design Texture Artist
  • WarnerBros,Eurosport
    Freelance 3D Artist
    FILM AND AV
    January 2024 - January 2025 (1 year)
    Paris, France
    3D Environment & Props artist responsible of creating the 3D real time scene for TV / Youtube diffusion of « Photo Finish » , made in Unreal Engine 5
    Unreal Engine 5 Environment Artist 3D modeling Lighting Video games

Reviews

4.9

Out of 16 ratings

T

Team

Emissive

Reviewed on 1/5/2021

Brice showed his commitment to the project by overcoming the imposed challenges and following the given instructions.
MohamedM

Mohamed

SoWhen?

Reviewed on 11/15/2021

Recommendations

Mohamed MaroueneMM
Eya BouteraaEB
Mohamed Marouene and 1 other person have recommended Brice

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Education

  • Bachelor in graphic techniques, infographic techniques orientation
    Haute Ecole Albert Jacquard
    2019
    J'ai étudier pendant 3 ans dans cette école et voici le detail: 1ère année plutôt large, j'ai pu travailler de la photographie, du design publicitaire, de la 3D, du layout papier, de la composition graphique, du web, du dessin, du vectoriel, de la presse. 2ème et 3ème année : Je me suis spécialisé dans la section jeux vidéo et plus précisément dans la partie artistique ou j'ai pu apprendre toutes les étapes de développement d'un jeu vidéo.

Skill set

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