About Benoît
French
Native or bilingual
English
Conversational
Experience
- open-sourceOpen-source amateur developerVIDEO GAMES AND ANIMATIONOctober 2010 - Today (15 years and 8 months)Toulouse, FranceAuthor of my own VR + Quest video game using Unity. Crowd-funded monthly on Patreon. 8k followers on Twitter and 10k Karma on Reddit. More information in private.Author of HairStudio: Unity asset for creating, simulating, and displaying realistic real-time hairstyles and furs. Rated 5/5.Author of SplineMesh: Open-source Unity asset for bending anything using Bezier curves. Rated 5/5. Downloaded 600 times/month. 300 GitHub stars.Author of OpenRTS: Real-time strategy game engine based on Starcraft 2. 750 GitHub stars. 129 forks.Video game 3D Dev: design, architecture, and development of multiple projects within an open-source video game community, using Unity 3D, Unreal Engine 4, and jMonkeyEngine.
- AirbusDS Géo via Adentis.Net Development EngineerAVIATION AND AEROSPACEMarch 2017 - June 2019 (2 years and 4 months)Toulouse, FranceFor Airbus DS Geo, as part of the launch of the Pléiade Neo satellites.Design the new software component that will allow programming of airborne devices according to customer orders, in order to best utilize satellite resources.Results:- Design and implementation of the plugin according to requirements- 3 versions delivered on time- Support for the client team towards agile methods
- BYG Informatique.Net Development EngineerMEDICALMarch 2015 - March 2017 (2 years)Toulouse, FranceCreation of a custom ORM and graphical redesign of a software with 200 views.Within a team of 14 people in the medical analysis sector.
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Education
- Business IT Analyst ProgrammerUniversity Toulouse II2001
- IT NegotiatorCCI Haut-Garonne - Entiore2005