About Baptiste
French
Native or bilingual
English
Fluent
Experience
- Nog StudioUnreal Engine DeveloperMay 2023 - June 2024 (1 year and 1 month)- Development of a role-playing game environment generation tool within the development team (C++ - Unreal Engine)- Development of the project foundations in C++: main modules, base element classes, organization and communication of these elements- Gameplay development: interaction features with 3D scene elements (manipulation, etc.)
- HoldInvestUnreal Engine DeveloperFebruary 2023 - April 2023 (2 months)- Development of a VR tool for creating, customizing, and visualizing pharmacy facades (Unreal Engine Blueprint)- Full responsibility for the project architecture and development
- SkyrealVirtual Reality DeveloperSOFTWARE PUBLISHINGFebruary 2018 - June 2022 (4 years and 4 months)Paris, FranceVirtual Reality Developer- Development of SkyReal (C++ - Unreal Engine): a collaborative virtual reality software for industrial clients to assist them in their design reviews and operator training- Development within a client/server architecture based on Unreal Engine 4- Design and implementation of new features: wrist UI, issue tracking system, musculoskeletal disorder analysis, tutorials, inventory UI- Responsible for integrating the UE4 NDisplay plugin to support immersive CAVE-like installations- Bug fixing on all VR software topics (features like object manipulation, navigation, volume creation, etc.)- Participation in discussions regarding the overall product design- Intervention on the data import preparation software to fix bugs- Intervention on the web platform for adding interoperability features- Build automation with Azure DevOps
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