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Aurelien AlettiAA

Aurelien Aletti

3D Artist, Lighting, Environment & Compositing

€278/day
Artigues-près-Bordeaux, FR
0-2 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Aurelien

I create 3D renders and animations for brands that need product visuals without complex photo shoots: bottles, watches, perfumes, cosmetics, packaging.
Specifically, from photos or references of your product, I model, texture, and light a 3D version, then I deliver images or a video ready to post or integrate into a campaign.
With 4 years of training in 3D animation school, I mainly work on Blender and Unreal Engine, and I manage the entire process from A to Z, from modeling to final rendering.
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • Le Chenil
    Co-founder & 3D Generalist - Le Chenil
    VIDEO GAMES AND ANIMATION
    May 2026 - Today (2 months)
    Bordeaux, France
    Co-founder of a 3D animation and VFX studio of 6 people, specializing in animated short films and music videos.
    Generalist role with a particular focus on production management (scheduling, task tracking, team coordination), lighting and rendering, as well as compositing and color grading.
    I also work on modeling, occasionally on texturing and animation, depending on project needs.
    Blender 3D Modeling 3D Renders 3D Lighting Unreal Engine 5
  • VRD Studio
    3D Modeling Intern
    SOFTWARE PUBLISHING
    February 2026 - March 2026 (1 month)
    Bordeaux, France
    Internship within a company specializing in real-time interactive 3D configurators (PC, touch screen, VR) for high-end brands such as Fountaine Pajot, Dufour, and innovative startups. As part of a small, versatile team, I worked on creating motion design visuals and producing a complete 3D environment for a client.
    Key tasks:
    Modeling, texturing, and Unreal Engine integration of a complete environment (villa) for a client
    Creation of real-time motion design visuals and animations using Unreal Engine
    Technical environment: Unreal Engine, Blender, Photoshop, modeling, texturing, real-time motion design, custom material/shader creation
    Blender Unreal Engine 5 Adobe Photoshop Environment Art Motion Design

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Education

  • 3D Animation & Immersion
    BRASSART
    2026
    Formation de 4 ans couvrant l'ensemble de la chaîne de production 3D : modélisation, texturing, éclairage, rendu, animation et compositing, à travers des projets individuels et collectifs (jeu vidéo, cinématique temps réel, court-métrage). En parallèle, formation artistique complète : dessin, anatomie, perspective, composition, théorie de la couleur et histoire de l'art, apportant une base solide en culture visuelle en appui du travail technique. Spécialisation progressive vers le lighting, l'environnement et le compositing. Outils maîtrisés : Blender, Maya, 3ds Max, Unreal Engine, Photoshop, Nuke, DaVinci Resolve.

Skill set

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