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Aurèle PhelipeauAP

Aurèle Phelipeau

Interactive Unity Developer

€550/day
Nantes, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Aurèle

Unity Developer specializing in the design of interactive devices for museums, exhibitions, and immersive installations.

I assist scenography agencies, design studios, and cultural institutions in creating interactive experiences that combine real-time software, physical sensors, and tangible interfaces.

My work involves transforming a scenographic concept into a robust and publicly accessible interactive device. I work at the intersection of software development, physical interaction, and scenography.

My contributions include:

• Unity application development (C#)
• Interactive device prototyping
• Integration of sensors and tangible objects
• Optimization and stabilization of interactive installations.
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • Studio PASTEC
    Unity Interactive Developer – Interactive Devices for Exhibitions
    CULTURE
    September 2022 - Today (3 years and 11 months)
    Nantes, France
    Development of interactive devices for exhibitions, museums, and immersive installations.

    Design and creation of interactive applications combining real-time software, sensors, and tangible interfaces to create engaging visitor experiences.

    Key achievements:

    • Development of interactive applications with Unity
    • Integration of sensors and tangible objects (RFID, physical sensors)
    • Design of phygital devices blending physical and digital interaction
    • Prototyping and development for interactive scenographies

    Projects carried out for, among others:

    • Children’s Museum – Louvre Abu Dhabi
    • Natural History Museum of Toulouse
    • Musée de l’Homme – Paris
    • Cité Immersive Viking – Rouen
    • Basilica of Saint-Denis

    The devices combine software development, physical interaction, and scenography to offer immersive experiences tailored to exhibition audiences.
    Unity 3D C# RFID Arduino PCB design
  • Autoentreprise
    Unity Interactive Developer – Interactive Devices for Exhibitions
    CULTURE
    June 2018 - September 2022 (4 years and 3 months)
    Nantes, France
    Development of interactive devices for exhibitions and cultural installations.

    Design and creation of interactive applications with Unity (C#).

    Work on several interactive installation projects for museums and cultural institutions.

    Main activities:
    • Unity application development
    • Interactive device prototyping
    • Collaboration with scenographers and design studios.
    Unity 3D Interactive Prototype C# Adobe Photoshop Adobe Illustrator
  • Piro CIE
    Developer
    ARCHITECTURE AND URBAN PLANNING
    January 2018 - August 2022 (4 years and 7 months)
    Nantes, France
    Development of software tools and business plugins in C# to automate workflows in design and production environments.

    Development of plugins for Autodesk Revit in C# and WPF to extend the software's functionality and automate certain modeling and data management tasks.

    Also developed plugins for the Microsoft Office suite to automate various business processes and facilitate the production of documents and data.

    In parallel, participation in several experimental projects involving augmented reality and interfaces with the development of Unity applications for Microsoft HoloLens.
    C# WPF Autodesk Revit Augmented Reality Unity 3D

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Education

  • State Diploma in Architecture
    National School of Architecture of Nantes
    2017
    Formation universitaire de niveau master en architecture, portant sur la conception architecturale, l’analyse spatiale et urbaine, ainsi que les dimensions techniques et culturelles du projet. La formation combine : • conception et projet architectural • analyse urbaine et territoriale • histoire et théorie de l’architecture • représentation et modélisation spatiale • construction, matériaux et techniques du bâtiment Cette formation développe une approche transversale du projet, associant analyse spatiale, conception et compréhension des usages.
  • Bachelor's Degree in Art History
    University of Nantes
    2017
    Formation universitaire consacrée à l’étude de l’histoire de l’art et du patrimoine, de l’Antiquité à l’époque contemporaine. La formation comprend notamment : • histoire des arts (architecture, peinture, sculpture, arts décoratifs) • analyse et interprétation des œuvres • histoire des civilisations et des contextes culturels • méthodes de recherche en histoire de l’art et archéologie • culture patrimoniale et médiation culturelle Cette formation développe une solide culture visuelle et historique, aujourd’hui mobilisée dans la conception de dispositifs interactifs et d’expériences de médiation destinées aux musées et expositions.

Skill set

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