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Jean A.JA

Jean A.

Unreal Engine | VR & Serious Games Training

€500/day
1 project
Paris, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Jean

I design and develop professional VR/XR experiences on Unreal Engine for training, serious games, simulators, and event activations.

I support companies from the idea to the final deliverable: scoping, prototyping, interactions, UI, Quest/Pico/PCVR optimization, Android/APK build, and deployment.

My goal: deliver a fluid, stable, and usable experience in real-world conditions.
  • English

    Fluent

  • French

    Native or bilingual

Can work on-site
Paris (up to 50km)

Experience

  • France Télévisions
    Virtual Production Developer
    FILM AND AV
    August 2025 - September 2025 (1 month)
    Ajaccio, France
    6-day mission in Corsica – Assisting Novita with the production of the TV show "Parole è Parole".

    Modeling of the TV set using Blender.

    Development of DMX and integration between GrandMA2 console and Unreal Engine.

    Development of functionalities in Aximmetry.

    Participation in the making-of the show: https://www.youtube.com/watch?v=t3TQpjmiWiw
    Blender3D DMX Aximmetry Unreal Engine 5
  • GAMABILIS
    Mobile Game Network Debugging
    VIDEO GAMES AND ANIMATION
    July 2025 - July 2025
    Paris, France
    Technical intervention – "Dragon" game (Gamabilis).

    Rapid resolution of critical player disconnection issues (Unity + Photon).

    Restructuring of multiplayer code for greater stability and readability.

    Bug fixing and optimization of network functionalities.

    Implementation of timestamps and improvements to the synchronization system.

    Contribution to the public release of the game.
    Unity 3D Unity3D Photon C#
  • Assurances MACSF
    Ski Game Development for Quest 3
    BANKING AND INSURANCE
    December 2024 - January 2025 (1 month)
    Paris, France
    Lead Developer – Ski Game (Meta Quest 3 / Android).

    Design and programming of the core gameplay.

    Development of vehicle choice mechanics (scooter or skis).

    Complete optimization for Android/Quest 3.

    Technical project management and coordination of key features.

    Integration and tracking of 3D assets/animations.

    Testing, debugging, and performance improvement.

    External collaborations.

    Assistance to Game in Society and MACSF on their game "Zect" development.
    Android Unreal Engine 5 Réalité virtuelle Serious Game

Reviews

5.0

Out of 1 rating

JessyJ

Jessy

Uni-Wave

Reviewed on 10/30/2024

Collaborating with Jean is a real pleasure. Professional, responsive, delivery times respected. I highly recommend.

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Education

  • General Degree in Computer Science and Video Games
    CNAM-l'enjmin
    2017

Skill set

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