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Arthur RaffaudAR

Arthur Raffaud

Gameplay Programmer & Gamefeel - Game Designer

€350/day
Paris, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Arthur

Gameplay Programmer specialized in Unity (C#) & Unreal Engine (Blueprint), graduated from a Master's degree at Isart Digital Paris.

I have worked on mobile (iOS & Android), PC, and console productions, developing gameplay systems, gamefeel, and modular tools within stable and scalable architectures.

I spent 8 months at Toupeti Studio (external studio of Voodoo) as a game developer, where I participated in over 25 hyper casual and casual game prototypes, 12 of which as the lead developer, from ideation to launch.

Subsequently, I also worked on Lusha, a serious game for children with ADHD, as a Senior Unity Developer, as well as freelance on a serious game about insurance, with a focus on interaction clarity and accessibility.

I have been freelancing for over a year, and I am currently mainly involved in projects requiring reactivity, autonomy, and expertise in gameplay or rapid prototyping. And more if needed!
  • French

    Native or bilingual

  • English

    Fluent

Can work on-site
Paris (up to 50km)

Experience

  • Dygie
    Senior Unity Developer
    VIDEO GAMES AND ANIMATION
    March 2024 - December 2024 (9 months)
    On Lusha, an educational serious game for children with ADHD, I was in charge of technical development using Unity.
    I worked on:

    - Implementing gameplay & UI (mini-games, interactions, interface, lessons, customization) in collaboration with the game designer and programmer.

    - Developing modular tools to facilitate content creation and integration.

    - Optimizing performance for smooth cross-platform deployment (Android / iOS tablets).

    This project allowed me to combine technical expertise with pedagogical sensitivity, in a multidisciplinary setting involving health, education, and video games.
    Unity 3D Serious Game ADHD C#
  • Scent of Sorrow
    Gameplay Programmer / Gamefeel Programmer
    VIDEO GAMES AND ANIMATION
    September 2021 - Today (4 years and 9 months)
    Paris, France
    Final Master's project for my Game Design & Programming degree at Isart Digital. I primarily worked on feature prototyping and testing, and more generally on the project's Gamefeel.
  • Toupeti Studio
    Game Developer
    VIDEO GAMES AND ANIMATION
    June 2022 - March 2023 (9 months)
    Paris, France
    Toupeti Studio is an external studio of Voodoo, where I worked on over 25 game prototypes, 12 of which as the lead developer. My tasks included:
    Ideation, brainstorming
    Prototype development, feature addition, polish, up to publishing
    Ad creation
    SDK and asset integration, and artist work.

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Education

  • Master's in Game Design & Programming - RNCP Level 7 Title "Video Game Designer"
    ISART DIGITAL Paris
    2022
    Mastère Game Design & Programming (GDP) - Titre RNCP de niveau 7 "Concepteur de Jeux Vidéo"
  • Scientific Baccalaureate
    Lycée Collège Lamartine
    2018
    Baccalauréat, Scientifique

Skill set

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