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Arthur PeraltaAP

Arthur Peralta

Game & Level Designer

€400/day
Paris, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Arthur

Hello!

I am Arthur Peralta, a **Game & Level Designer specializing in real-time games and "moment-to-moment" gameplay**.

I have a taste for so-called "premium" games on PC & Consoles, but I also have experience on Mobile & Tablets, or other media such as interactive terminals and VR, as well as everything related to Gamification.

I have just left my permanent contract at Ubisoft to develop my own games and I am also looking to help other teams on their own projects. I was **3C Game Designer in the Core Loop team**. I work and communicate with the creative, artistic, and technical teams to **push the quality of features while respecting the given scope**.

Previously, Ico-created Cyber Hookwith Théo Touaty. It is afirst-person platformer game centered on the use of a grappling hook and parkour. I did all the levels of the game, we shared the game design, and I even had to do digital communication, playtests, and fundraising.
The game was very well received by its audience, with approximately **3000 reviews with 95% positive on Steam**.

I can help you with everything related to the game design of your **features**, **mechanics**, **systems**, or your **level design**, whether at the beginning or at the end of the project.

I am committed to delivering a game that will be appreciated by its users.

Let's discuss together to see how I can help you!
Thank you!
  • French

    Native or bilingual

  • English

    Fluent

Can work on-site
Paris (up to 50km)

Experience

  • Ubisoft Paris Studio
    3C Game Designer
    VIDEO GAMES AND ANIMATION
    February 2022 - June 2025 (3 years and 4 months)
    Paris, France
    3C Game Designeron an unannounced project
    - Design & Documentation
    - Engine Integration
    - Iterations with artistic and technical teams
    Game design Documentation Gameplay Attention to detail Anvil
  • Blazing Stick
    Game & Level Designer
    VIDEO GAMES AND ANIMATION
    November 2018 - January 2022 (3 years and 2 months)
    Paris, France
    Game & Level Designer on the game **Cyber Hook**, a first-person platformer game based on a grappling hook and parkour. Basically, "**Spider-Man in the world of Tron**".

    I am co-creator of the game with Théo Touaty, the programmer who originated the project. The game is very well received by its audience, with ~3000 reviews on Steam at 95% positive.
    Game design Unity 3D Level Design Project Management Digital Communication
  • ISART Digital Paris
    Professor of Game & Level Design
    VIDEO GAMES AND ANIMATION
    September 2020 - Today (5 years and 9 months)
    Paris, France
    External Professor (freelance) of Game & Level Design at ISART Digital Paris.

    I have been teaching at the school since the start of the 2020 academic year.
    I support students in learning game & level design through courses and projects.

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Education

  • Game Designer
    ISART Digital Paris
    2018
    Techniques de développement de jeux vidéo

Skill set

Categories