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Antonin RapiniAR

Antonin Rapini

Developer

€220/day
Lyon, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Antonin

Hello!

Developer specialized in C#, C++ and Python, I am currently a doctoral student in artificial intelligence and looking for part-time work.

Over the past few years, I have honed my skills in both the corporate world and academia. In business, I participated in VR projects (Unity, C#) as well as 3D modeling (Qt3D, C++). In academia, I use Python and Pytorch for high-performance artificial intelligence solutions.
  • English

    Fluent

  • French

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • Feral Interactive
    Developer
    November 2023 - May 2025 (1 year and 6 months)
    London, UK
    • Development of gameplay code, input management and platform-specific optimization for Hitman: Blood Money (iOS, Android and Nintendo Switch), Lara Croft: Guardian of Light as well as an unannounced title (iOS/Android).
    • Collaboration with designers to quickly prototype new features.
    • Working with QA teams to identify and resolve issues on various iOS and Android devices, ensuring a smooth user experience.
  • University of Kent
    Assistant Lecturer
    September 2021 - December 2023 (2 years and 3 months)
    Canterbury, St. Mildreds, England, United Kingdom
    I have taught various modules in computer science, such as Video Game Development, Fundamentals of Computer Science, Accuracy and Efficiency of Algorithms, Software Development, Software Engineering, Object-Oriented Programming and Cognitive Neural Networks, to a student body of more than 200 students, including undergraduate and master's students. My expertise and passion for these subjects have enabled me to make complex subjects accessible and engaging for my students.
  • EAB Engineering
    C# / C++ Developer
    MECHANICAL ENGINEERING
    October 2018 - September 2019 (11 months)
    Lyon, France
    Integration of a streaming and sharing system for 3D objects in a multi-user application.
    Improving the performance and functionality of a 3D model viewer with Qt3D.
    Development of a 3D model viewer using Unity, integration of a CAD data preparation tool for the model viewer with Qt3D.
    Unity 3D C# C++ Qt

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Education

  • Bachelor Game Design
    Bellecour École
    2016
    Game Design Level Design QA Gamification UX design Game programming Unity
  • Master Of Science
    University Of Kent
    2020
    Neural Networks (Deep learning) Data Mining / Knowledge Discovery (Machine Learning) IOT Java

Skill set

Categories