About Antoine
French
Native or bilingual
English
Fluent
Experience
- Randstad Digital FranceC++ Developer | Scrum MasterSOFTWARE PUBLISHINGJuly 2022 - December 2023 (1 year and 4 months)Sophia Antipolis, FranceC++ API Developer | SAFe Scrum Master< 100% remote work >== Project at Amadeus (Airlines) in Sophia Antipolis, France (April 2023 to present) ==- High-performance C++ development- SAFe Scrum Master- Use of Git / BitBucket- Project entirely in English (international team)- Agile / Scrum / Sprint / PI (Scaled Agile Framework) / Jira methodology== Project at Amadeus (Hospitality) in Sophia Antipolis, France (July 2022 to April 2023) ==- C++ development- Testing with ReadyAPI- Use of Swagger / Postman / Docker- Use of Git / BitBucket- Project entirely in English (international team)- SAFe Scrum Master- Agile / Scrum / Sprint / PI (Scaled Agile Framework) / Jira methodologyC++ API Developer |
- Capgemini DEMS France S.A.SC++ / Qt / QML Software DeveloperAVIATION AND AEROSPACEJanuary 2021 - July 2022 (1 year and 6 months)Aix-en-Provence, FranceC++ / Qt / QML Developer== Project at Airbus Helicopters (Jan 2021 to Feb 2022) ==- Software development in C++/ Qt- Development of a Linux overlay in C++/Qt- Graphical interface creation (HMI) in QML- Transformation of mockups (from graphic designers / UX UI) into graphical interfaces (QML)- Technical documentation (SDD, SSS, STP, STR ...) / Confluence- Agile / Scrum / PI / Jira
- PreVu3DUnity C# Software DeveloperTECHMarch 2020 - August 2020 (5 months)Montréal, Canada- Development of the main application for 3D environment modeling and modification with Unity in C#- Technical documentation on Atlassian Confluence- Prototypes and designs of new features- General application testing and bug fixing- Task organization on Atlassian Jira- Scrum & agile methods- Technological watch
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Education
- Master 2 in Computer Science GIG (Geometric and Graphic Informatics)Aix-Marseille University2020Master d'informatique graphique GIG (Géométrie et Informatique Graphique). Théorie et Pratique autour de la 3D, des maillages, surfaces et autres dans le domaine du Jeu vidéo et de la CAO (Conception assistée par ordinateur). Utilisation du C++, Qt, QML, OpenGL, OpenMesh etc
- Bachelor's degree in Computer ScienceAix-Marseille University2018Licence générale d'informatique (théorique et pratique). Utilisation du langage C principalement.
Certifications
- Certified SAFe® 6 Scrum MasterScaled Agile Inc2022