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Antoine SarrazinAS

Antoine Sarrazin

Senior Gameplay Designer

€400/day
Angoulême, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Antoine

To be frank: I mostly like making stuff.

With my 8 years of experience in video games working on AA and AAA productions, I will share my experience in 3C by creating strong gameplay experiences that are useful to the player's progression. Small or large projects, I like to get my hands dirty, and propose methods for structuring your projects and how to push certain features for a real polish rate.

Come discuss if you are looking for:
  • Expertise in 3C design through an audit or active participation in development
  • Help in streamlining your design
  • Support for prototyping your project on Unreal 5 or Godot
  • Assistance in defining your design or production processes to help you find your way.

Looking forward to discussing with you!
  • French

    Native or bilingual

  • English

    Fluent

Can work on-site
Angoulême (up to 50km), Paris (up to 10km)

Experience

  • Ninja Theory
    Senior Action Designer
    VIDEO GAMES AND ANIMATION
    October 2021 - May 2025 (3 years and 7 months)
    Cambridge, England, United Kingdom

    Unannounced Project #1 (AA/Narrative)

    • Collaboration on the development of the gameplay direction
    • FPV 3C Design with cinematic direction, sequence shot type
    • Buddy AI with realistic narrative behavior and reactive to player actions
    • Narrative design and innovative player choice narrative systems
    • Actor direction and performance capture shooting planning oriented towards Gameplay and Narrative

    Unannounced Project #2 (AAA/Action Adventure)

    • 3PV 3C Design and animation-driven traversals using Motion Matching
    • Definition of Metrics and creation of "Kits" and ready-to-implement guides for Level Designers
    • Feature tracking with interdisciplinary task management
    • Motion Capture shooting planning oriented towards Gameplay
    Unreal Engine 5 Game design Creative Direction Prototype Narrative Design
  • Firesprite
    Game Designer
    VIDEO GAMES AND ANIMATION
    October 2020 - October 2021 (1 year)
    Liverpool, England, United Kingdom

    Until Dawn 2 (AAA/Narrative)

    • 3C Design, Interaction, and narrative systems, and interactive cinematics
    Unreal Engine 5 Game design Narrative Design Prototype Agile methodology
  • DONTNOD Entertainement
    Game Designer
    VIDEO GAMES AND ANIMATION
    March 2018 - October 2020 (2 years and 7 months)
    Paris, France

    "Tell Me Why" - Xbox Game Studios

    • 3C Design with a focus on camera systems and realistic animation
    • Credible and controllable artificial intelligence design
    • Level Design with narrative puzzles based on investigation
    • Scrum Master role for tracking features using Agile methodologies

    "Banishers: Ghost of New Eden" - Focus Interactive

    • Combat Design and focus on the camera system in an Action/RPG
    • Encounter Design with definition and integration of antagonists into the experience
    Level Design Narrative Design Unreal Engine 5 Agile methodology

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Education

  • Master JMIN - Game Design
    CNAM-ENJMIN
    2018

Skill set

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