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Gabriel LienardGL

Gabriel Lienard

3D Character Modeler et Texture artiste

€250/day
Bordeaux, FR
3-7 years

Average response time: 1 hour

About Gabriel

Hi!

I am a french freelance 3D character and creature artist specialised in cartoon, animated and stylised project.

Thanks to six years of experience in various animation and VFX studios (Karlab, MacGuff, Passion Pictures, Mathematic, etc.) as a 3D character artist, as well as my generalist training at ECV Bordeaux, I have acquired excellent knowledge of the 3D character, creature and assets workflow

My expertise includes sculpting, hard surface quad and non-destructive modeling, a precise understanding of facial retopology, facial and corrective shapes, PBR texturing and shading, as well as experience in baking, shot sculpting, UVs, and layout. In addition, I have a good level of traditional and cartoon drawing skills.

I know how to communicate clearly, give and receive feedback, anticipate and notify potential difficulties, and provide effective solutions to the various issues regularly encountered in production.

I am proficient in Maya, Zbrush, Blender, BCS, Substance Painter/Designer, Marvelous Designer, Xgen, Arnold/Redshift, Shotgrid, Aquarium, Deadline Monitor, Wrap3, Mush3D, Photoshop/Illustrator.

I am at your disposal for any interview or question,
  • French

    Native or bilingual

  • English

    Fluent

  • Spanish

    Basic

Remote only
Primarily works remotely

Experience

  • MATHEMATIC STUDIO
    Freelance 3D character Artist
    VIDEO GAMES AND ANIMATION
    December 2024 - Today (1 year and 6 months)
    Paris, France
    3D sculpting, modeling, retopology, texturing, and shading on multiple advertising campaign for worldwides company

    Leroy Merlin
    • Enzo & his daughter ad - Toon modeling, semi-realistic texturing and Lookdev.
    • Tom & Mom ad - Toon modeling, semi-realistic texturing and Lookdev.
    Sculpture 3D Shading Surfacing Retopologie lookdev
  • Karlab
    3D character modeler and facial blendshape artist
    VIDEO GAMES AND ANIMATION
    October 2023 - May 2024 (7 months)
    Paris, France
    Les Marsupilamis - 52 x 11′ - 5+ - Ellipse animation Coprod
    Retopology et blendshapes facials dans un style cartoon on this upcoming animation child TV show.
    Retopologie blendshapes Rigging facial blendshape retopology
  • Mac Guff Belgium
    3d creature modeler
    VIDEO GAMES AND ANIMATION
    November 2022 - May 2023 (7 months)
    Bruxelles, Belgium
    Creature and animal 3D modeling/sculpting/retopology in a cartoon style for an animated feature film name "Une nuit au zoo"

    Modeling, sculpting and topology on main and secondary characters.
    retopology Sculpture 3D Sculpting 3D Sculpting Optimisation topologique

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Education

  • Directeur artistique en animation 3D, Spécialisation character modeling
    ECV creative school
    2019
    Formation généraliste mais spécialisée en modeling/surfacing Ces 5 années d'études m'ont apportées des compétences tant dans la création que dans les domaines techniques de l'image de synthèse. Mastère 2 2018 -2019 Filière cinéma d'animation Spécialisation Modélisation 3D, surfacing - Modeling 3D - Character design - Texturing/Surfacing - Envirenement modeling - Look dev - Lighting - Production d'un court-métrage Mastère 1 2017 -2018 Filière cinéma d'animation Spécialisation Modélisation 3D, surfacing - Modeling 3D - Animation 3D - Character design - Concept Art - Lighting - Pré-production d'un court-métrage Bachelor 3 2016 -2017 Filière animation - Modeling 3D - Animation 3D - Dessin d'anatomie - Character design - Conception image - Concept Art - Compositing - Lighting Bachelor 2 2015 -2016 Filière animation - Infographie 3D - Infographie 2D - Animation 3D - Dessin d'anatomie - Character design - Illustration - Concept Art - Compositing

Skill set (39)

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