About Anthony
Skills and Tools
- Modeling : Maya, ZBrush
- Texturing : Substance Painter
- Renders : V-Ray, Marmoset, Unreal Engine
Areas of Intervention
- Architecture : Modern and historical, ornamentations
- Environment : Creation of realistic and immersive landscapes
- Historical and heritage projects : Enhancing heritage through 3D
- BIM model design : Revit
Service Limitations
- Organic : Characters and animals
- Animation/Rigging
- NFT
Why Choose Me?
Let's Collaborate
French
Native or bilingual
English
Fluent
Experience
- Auctus 3DFounder - Environment ArtistCULTUREMay 2022 - Today (4 years and 1 month)Nice, FranceAs the founder and manager of Auctus 3D, I design and lead 3D heritage modeling and historical reconstruction projects for museums, local authorities, schools, and international studios.Freelance Environment Artist based in Nice, I deploy my local (Alpes-Maritimes) and international expertise to enhance built heritage in immersive 3D.
- VINCI Construction3D ModelerCIVIL ENGINEERINGOctober 2022 - April 2023 (6 months)Nice, FranceProjects:- Le Provençal (Juan-les-Pains, Alpes-Maritimes)- Hôtel des Polices (Nice, Alpes-Maritimes)
- AFPABIM DesignerARCHITECTURE AND URBAN PLANNINGJanuary 2022 - January 2022 (1 month)Toulouse, France3D modeling of a 4-story building on Revit. Family creation. Collaborative work.
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Education
- PhD HistoryUniversité Côte d'AzurReconstitution des Fortifications du Littoral Niçois en 3D
- TrainingSelf Learning | Nice2022Conception de Textures Procédurales
Certifications
- Digital PainterTuto.com