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Andrea RosatiAR

Andrea Rosati

Notion Automation Engineer Python API Integration

€180/day
Rome, IT
8-15 years

Average response time: 1 hour

About Andrea

  • Italian

    Native or bilingual

  • Spanish

    Conversational

  • English

    Fluent

Can work on-site
Rome (up to 50km)

Experience

  • Screevo
    Backend Go, AI Engineer
    October 2024 - May 2026 (1 year and 7 months)
    Rome, Metropolitan City of Rome Capital, Italy
    I work on Heero, an AI-powered app helping users improve their spoken languages (English, French, German, Spanish, Italian) through interactive voice practice. My role combines backend developmentin Go and AI engineering, designing and building intelligent systems for interactive learning agents. The platform runs on AWS, with Firebase and Firestore used for user data and ap plication state management. Infrastructure is managed via Terraform, enabling re producible and scalable cloud deployments. I conceived, designed, and implemented the Journey feature, delivering personal ized paths of 12 unique scenarios where users engage in role-play exercises to prac tice languages in real-life situations. To orchestrate these interactive agent systems, I leveraged Temporal.io, a platform for building reliable, stateful workflows at scale.
  • Miniclip
    Game Technology Developer
    September 2023 - October 2024 (1 year and 1 month)
    Genoa, Metropolitan City of Genoa, Italy
    As a video game technology developer, I mainly worked on creating, maintaining, and integrating native iOS and Android libraries for Unity projects.
  • Rortos S.R.L.
    Video-game developer, DevOps, Tools programmer
    December 2021 - August 2023 (1 year and 8 months)
    Verona, VR, Italy
    I worked as a video game developerfor Rortos,where I mostlyworked on the following projects:
    • • For Wings ofHeroes, I contributed to coding the in game-menus UI and handling the technical task of importing graphical assets in the Unity project.
    • • I took on the task of creating a Continuous Integration (CI) system from scratch by using Gitlab. This system was specifically designed to work smoothly with Unity, enhancing collaboration and streamlining the development workflow.
    • • I developed a custom content management system based on Notion for Real Flight Simulator users to submit game content to our studio. This system streamlined the process of content collection and evaluation, fostering bet ter communication and collaboration between the development team and the player community. Additionally, I seamlessly integrated this Notion-based sys tem with the existing Continuous Integration system mentioned earlier, further enhancing the efficiency and effectiveness of our development workflow.

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Education

  • Master's degree in Computer Game Development
    Università degli Studi di Verona
    2022
    Master's degree in Computer Game Development
  • Bachelor's degree in Computer Science
    Sapienza University of Rome
    2017
    Bachelor's degree in Computer Science

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