About Anaïs
French
Native or bilingual
English
Fluent
Japanese
Basic
Spanish
Basic
Experience
- FFE
On Malt
Post-production VFX – FreelanceSPORTSMay 2026 - May 2026Compositing & VFX: Logo/flag replacement on sports productions.Tracking (flags on curved surfaces, logos) on a series of sports shots with varied filming conditions (motion blur, zoom, camera movement, crossfade, fade to black, occlusions...).Technical challenges solved:Unstable tracking compensated by a hybrid DaVinci Resolve / After Effects pipeline, with frame-by-frame rotoscoping via Mocha on fast-action sequences.Handling fades to black, white, and crossfades: matte consistency maintained across transitions and exposure variations.Mask adaptation to motion blur to preserve a natural look during action phases.Advanced rotoscoping on close-up shots with occlusions and foreground elements.Final group shot: 3 simultaneous inlays on a dolly shot, with perspective and scale tracking.Color adaptation of inlays for realistic integration into each shot (matching hue, brightness, and contrast).Tools: DaVinci Resolve · After Effects · Mocha · Blender (exploring 3D reconstruction to stabilize inlays on curved surfaces) - "Downhill" ESMATechnical Artist | Lead Art Direction, LookDev and VFXVIDEO GAMES AND ANIMATIONJanuary 2024 - January 2025 (1 year)Montpellier, FranceDeadline and project progress monitoring:Lead Artistic Direction:Concept art, character design, and keyshot.Lead LookDev:Creation of stylized shaders with an NPBR workflow: Normal Paint, Terminal Breaker, Cards, outlines...Creation of procedural textures in Substance Designer for environments, as well as stylized and optimized textures for props, items, assets, characters...Creation of procedural scatter systems for environments (workflow optimization).Lead FX/CFX:Pyrosolver, Vellum Cloth, Vellum Hair templates.Animation and rigging fixes for simulating effects.
- MyFlower Studio.3D Graphics InternVIDEO GAMES AND ANIMATIONJune 2024 - August 2024 (2 months)Albi, FranceTwo-month internship as a 3D generalist within a 3D graphics team. I participated in the design of several projects, ranging from environments and set dressing for animated films to the creation of motion design scenes.Asset modeling (items, props), mechanical animation, set dressing, layout, texturing, lighting, and rendering.
Reviews
Recommendations
These freelancer profiles also match your criteria
Agatha Frydrych
Backend Java Software Engineer
4.7
(3)
2
Baptiste Duhen
Fullstack developer
4.6
(4)
5
Amed Hamou
Senior Lead Developer
4
(2)
7
Audrey Champion
Web developer
4.3
(3)
4
Education
- Master in 3D Animation Film and VFX (Master's Degree)ESMA Montpellier (Higher School of Artistic Professions)2025Master en Cinéma d'Animation 3D et VFX (BAC+5)
- CPGE MPSI (Mathematics, Physics, and Engineering Science)Hoche Versailles2021CPGE MPSI (Mathématiques, Physique et Science de l'ingénieur)
Certifications
- Expert in 3D Animation and Special Effects Design and ProductionEcoles Créatives Montpellier2025