About Allan
French
Native or bilingual
Experience
- Ecole Superieure du digitalUX Teaching InterventionEDUCATION AND E-LEARNINGJanuary 2025 - January 2025Paris, FranceSupervision of a 10-day student project during which I guided and advised 40 students in the creation of 6 physical escape games.In addition to the guidance, I was responsible for defining constraints, finding solutions to problems encountered by students, and managing the organization during the 10 days.Some highlights of the escape games:• Figma prototype linked to Arduino to increase interactivity• Use of multiple technologies (VR, Arduino, 360 Video, 3D Printing)• Experiences adapted for a short event (escape game duration: 8 min)These escape games were deployed during an evening organized by ESD and welcomed over 300 visitors.
- Carré SauvageProduct DesignerOctober 2020 - December 2024 (4 years and 2 months)Paris, FranceAs a Fullstack Designer at Carre Sauvage, a creative agency, I held a key role combining the responsibilities of Art Director and Product Designer. I interacted directly with clients, without intermediaries, to effectively meet their strategic and creative needs.MAIN RESPONSIBILITIES:- Art Direction:- Development and supervision of client brand visual identities, ensuring graphic consistency and strong aesthetic added value.- Creation of innovative visual concepts for multi-channel communication campaigns (digital, print, events).- Direct collaboration with clients to understand their objectives, formulate strategic recommendations, and validate deliverables.- Digital Product Design:- Design of customized user interfaces (UI/UX) adapted to the specific expectations of clients and their end-users.- Implementation of modular and scalable design systems to optimize the maintenance and evolution of digital products.- Conducting client workshops (co-design, ideation) to involve stakeholders throughout the creation process.
- ComitéoProduct DesignerSeptember 2018 - October 2020 (2 years and 1 month)Boulogne-Billancourt, FranceAt Comiteo, a startup specializing in digital solutions for works councils, I participated in the complete redesign of the platform, rethinking the user experience (UX) and interface (UI) to meet the needs of B2B and B2C users. I worked on creating the product's design system, ensuring visual consistency and interface scalability. My role also involved designing fluid user journeys and collaborating with the tech and product teams to ensure effective implementation. Following Comiteo's acquisition by Natixis, this experience allowed me to understand the challenges of transitioning from a startup to a more established structure.
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Education
- Master User ExperienceÉcole Supérieur du Digital Paris2021Méthodologies de recherche utilisateur, les techniques agiles et la conception d’interfaces. La culture produit et les aspects stratégiques du product design.