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Alister StanleyAS

Alister Stanley

Unreal Engine 5 Developer — Gameplay Systems

€500/day
Villemomble, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Alister

Propel your project with mastered technology, effective AI, and a 100% user-oriented agile methodology for the development of your video game, mobile application, or software. 🚀

For Video Games🎮:
I focus on core mechanics (combat, abilities, states, progression, AI, interactions) with a clear and maintainable architecture.

Result: reliable, extensible gameplay ready for alpha without costly rewrites.

For Mobile Applications and Software 💻:
I focus on core mechanics (pages, mockups, sometimes data) with a clear and maintainable architecture that will serve as a solid foundation.

Result: an ergonomic, extensible, easy-to-use application.

My goal is to lay solid foundations that are easy to evolve and balance during production.
  • French

    Native or bilingual

  • English

    Conversational

  • Japanese

    Basic

Remote only
Primarily works remotely

Experience

  • Xelphius MeMoris
    Video Game Designer / Developer
    VIDEO GAMES AND ANIMATION
    February 2024 - Today (2 years and 6 months)
    Villemomble, France
    - Creation of "Crystalis Advance Jump System"
    - Creation of interactive game mechanics, such as collisions, damage management, combat systems (attacks, projectiles, etc.), for an immersive user experience.
    - Innovative design of a dedicated plugin for database management, optimizing in-game interactions.
    - Advanced expertise in Unreal Engine 5, including successful migration to the latest versions for optimal performance.
    - Mastery of "Toon Shading" rendering, offering a distinctive and engaging visual style.
    - Game scenario development.
    - Advanced skills in 3D modeling with Blender and Cascadeur, including mesh, rigging, and texturing for realistic characters and environments.
    - Dynamic 3D design and animation, integrating motion capture (Mocap) techniques for increased realism.
    - Creative music production with FL Studio, enhanced by the integration of AI improvements from Suno, for an immersive soundtrack.
    - Strategic use of ChatGPT to optimize development processes.
    C++ Unreal Engine 5 Python Flutter ChatGPT
  • Eudonet CRM
    Android / iOS / Web Developer
    INTERNET OF THINGS (IOT)
    April 2019 - August 2023 (4 years and 4 months)
    11 Avenue Dubonnet, Courbevoie, France
    Skill transition to web development
    • Web software development for customer relationship management
    • Mobile application development for customer relationship management
    • Agile methodology
    • Bug fixing
    • Adding new features
    • Client maintenance

    Stack: Android, Java, XML, iOS, Swift, C#, Javascript, Vue.js
    Android iOS C# HTML/CSS/JS JavaScript
  • abe - advanced business events
    Android Developer - Project Manager - Internship
    INTERNET OF THINGS (IOT)
    May 2018 - August 2018 (3 months)
    Boulogne-Billancourt, France
    • Mobile application development for events
    • Use of Android Studio with Java and XML
    • Management of client login/logout

    Graphical interface management Languages and tools used: Java, XML, and Android Studio
    Android Studio Java XML Android Android SDK

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Education

  • Master in Computer Science, Computer Science
    Université Paris 8
    2019
    Master en informatique, Informatique
  • Université Vincennes-Saint-Denis (Paris VIII)
    2019

Certifications

  • Unreal Engine C++ - The Ultimate Game Developer Course
    Udemy
    2020
    C/C++ Blueprint Unreal Engine 4 Visual Studio Python (Programming Language) Gameplay Programming

Skill set

Categories