About Alexis
- Complete game development (2D/3D) in C# under Unity
- UI: creation, animation, and architecture of interfaces with Unity UI
- Gameplay: systems, logic, interactions, debug tools
- Backend & Networking: API, database, matchmaking, client-server logic
- Editor tools: automation, custom inspectors, dedicated windows
- Publish tools on the Unity Asset Store to help the dev community
- Develop a solo dev game and publish it on multiple platforms
- Tackle technical challenges to constantly progress
French
Native or bilingual
Experience
- Foxal FaceDevelopment EngineerVIDEO GAMES AND ANIMATIONMay 2024 - Today (2 years and 1 month)Lille, FranceFreelance Unity3D developer, specializing in UI and interactive applications. I support my clients in creating intuitive and robust interfaces for augmented reality, serious games, and multi-user projects, combining technology and accessibility.
- Synnaxium StudioDevelopment EngineerOctober 2018 - April 2024 (5 years and 6 months)Lille, FranceResponsible for the development of user interfaces (UI) and certain backend parts (gameplay, network, editor tools, etc.) for all applications produced by Synnaxium Studio.
- Synnaxium StudioCompany Creation, Video Game DevelopmentOctober 2018 - September 2019 (11 months)Lille, FranceIncubating at Plaine Images to start a company specializing in video game development.
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Education
- Master's degree in Computer Science, Computer EngineeringITII PICARDIE2012Master en informatique, Ingénierie informatique
- BTS, Administration and Management of Information Technology / Information TechnologiesPROMEO Formation2009BTS, Administration et gestion de l''informatique / technologies de l''information