About Alexis
French
Native or bilingual
English
Fluent
Experience
- HolodiaArtistic DirectorVIDEO GAMES AND ANIMATIONDecember 2023 - August 2024 (8 months)Lyon, FranceDuring this assignment, I worked on theproject managementandartistic directionfor the video game "**Holofit**", aFitness GameinVRdeveloped forMeta Questheadsets.During my contract, I had the opportunity to coordinate a team of about ten people on the production of 2 environments, thegraphicandlogical creationof a "**Tutorial**" course, as well as the design and implementation of acustomizationsystem forvehiclesand **avatars**.I also had the opportunity to handle the creation ofcontentandpre-production documents**, manage schedules, establish "**Milestones**" for ongoing projects, and coordinate **meetingsandreviewswith the teams.
- HolodiaEnvironment ArtistVIDEO GAMES AND ANIMATIONMay 2022 - December 2023 (1 year and 6 months)Lyon, FranceDuring this assignment, I worked on thecreation of environmentsandcontentfor the video game "**Holofit**", aFitness GameinVRdeveloped forMeta Questheadsets.During my contract, I had the opportunity to participate in the creation of 5 varied environments fromconcepttooptimization**, the redesign of the lobby and some of the menus, the creation of avatars and **props**, as well as the implementation of **lightingand **post-processing**.
- Artefacts StudioCharacter ArtistVIDEO GAMES AND ANIMATIONMarch 2022 - May 2022 (3 months)Lyon, FranceDuring this assignment, I worked on themodeling**, **texturing**, and **retopologyof some of the avatars for the video game "**Let's Sing: Abba**", released on consoles in 2022.
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Education
- Game ArtistInstitut Artline2021Lors de cette formation, j'ai eu l'occasion d'apprendre les bases de la 3D auprès de professionnels du milieu du jeu vidéo. Du concept art au post processing, en passant par tout les aspects de la modélisation, du texturing, du level art, du lighting.. et bien d'autre! Sous forme de modules intensifs de deux mois, j'ai eu l'occasion de m'essayer à toute les facettes de la création graphique dans des styles variés allant du Cartoon au Réaliste, de participer à des projets en groupes ou solo ainsi que de créer mon tout premier jeu vidéo en conditions réelle au sein d'une équipe d'environ 10 personnes.