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Alexandre G.AG

Alexandre G.

3D Generalist Infographist - Blender

€125/day
Toulouse, FR
0-2 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Alexandre

When I wake up in the morning, I think about what I will accomplish during the day, and in the evening, when I go to sleep, I reflect on what new things I will design the next day.

I am a young technician, passionate about my field, always looking for new possibilities offered by 3D Creation.
With over 8 years of experience with Blender (a software for which my love is unwavering), I have mainly developed my skills in producing Realistic Assets (Props, Environments, Characters, etc.), in building Lively and Credible scenes (Layout, Lighting, Rendering, etc.), and in Photo/Video retouching to achieve a sought-after aesthetic (Post-Production, Grading, Compositing, Sound Editing, etc.).
I am a "jack-of-all-trades", whose satisfaction is forged by the completion of a project in its entirety, from its initial idea to its final realization.
My autonomy makes me organized and rigorous, strictly adhering to given instructions and deadlines.
Through active communication, I report on the progress of my work, while taking into consideration each feedback I receive to fully respect the client's request. Respecting this request is my priority.

I open the door to all project ideas proposed to me, paying special attention to each one. Whether your task is long or short, simple or complex, I invite you to discuss it directly with me. Whether it is to offer you my services, or simply to support you in the realization of your projects, I am at your entire disposal.

Thank you in advance for the trust you will place in me :)

Alexandre.
  • French

    Native or bilingual

  • English

    Native or bilingual

  • Spanish

    Basic

Remote only
Primarily works remotely

Experience

  • Laboratoire de Biologie du Développement de Villefranche-Sur-Mer, CNRS
    3D Generalist Artist
    VIDEO GAMES AND ANIMATION
    June 2025 - August 2025 (2 months)
    Villefranche-sur-Mer, France
    Creation of the interior of a Futuristic Submarine as part of the development of a Virtual Reality video game on Unreal Engine.

    3D Concept - Modeling - Texture
    3D Modeling 3D Graphics Video Games 3D Texturing Real-time 3D
  • BRASSART (ex ARIES) Toulouse
    Student Project "The Shadow of the Depths"
    VIDEO GAMES AND ANIMATION
    September 2024 - June 2025 (9 months)
    Toulouse, France
    Participation in the final year project "The Shadow of the Depths" with 3 colleagues.

    - Responsible for the complete creation of the environment (concept, layout, modeling, textures...)
    - Complete management of Rendering, Lighting, and Compositing
    - Handling of sound and video editing
    - Creation of some character animations
    3D Texturing Adobe Premiere Blender 3D Modeling 3D Lighting

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Education

  • Bachelor in 3D/VFX Animation - GameArt
    BRASSART
    2026

Skill set

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