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Alexandre F.AF

Alexandre F.

3D Hard Surface Artist / Tech Tool Artist Blender

€200/day
Bordeaux, FR
3-7 years

Average response time: 1 hour

About Alexandre

Hi!

I’m Alex a French 3D Artist/Technical Artist specialized in realistic hard-surface modeling.

I’ve worked on Microsoft Flight Simulator 2024 (AAA) as a Vehicle/Tech Artist, delivering high-quality game-ready assets and pipeline optimization tools for real-time engines.


What I deliver:

- Realistic props with optimized topology and clean UVs

- PBR texturing with strong attention to detail

- LODs and asset performance optimization

- Animation setup (basic) and export for game engines

- Custom Blender tools to automate your workflow and save production time


You can check some of my projects on Artstation :



I’m available for both short tasks and mid-term collaboration.

If you want fast, clean and professional results, let’s discuss your project!

Looking forward to working with you,


Alex
  • French

    Native or bilingual

  • English

    Conversational

  • Spanish

    Basic

Remote only
Primarily works remotely

Experience

  • Aravis Carrelage
    Tiler
    August 2020 - November 2025 (5 years and 3 months)
    During my game art studies, I was part-time tiler
  • Asobo Studio
    Vehicle Artist
    ARTS AND CRAFTS
    December 2022 - Today (3 years and 6 months)
    In the studio, I worked on Microsoft Flight Simulator.

    My mission was to create differents planes for the game.

    Here is the list of the differents tasks I masterized there:
    Modeling, Texturing, Integration, LODs Creation, UV Unwrap, Tool Blender
    3ds max Blender substance painter Adobe Photoshop substance designer

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Education

  • BachelorGameArt
    2022
    BachelorGameArt
  • Diplôme Baccalauréat Scientifique
    Lycée Louis Lachenal
    2018

Skill set

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