You're seeing this page as if you were . The main menu is still yours, though. Exit from immersion
Alexandre FarcyAF

Alexandre Farcy

Level Designer & Game Designer

€220/day
Paris, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
Back to original language

About Alexandre

🎮 Graduate of ICAN Paris in Game Design, I bring my passion and expertise to various projects. My background has allowed me to explore different universes: walking simulators, narrative games, VR, first-person racing, mobile games, working from the white box to the final version (VFX, lighting, polish).

💡 Specializing in Level Design, I work on structuring spaces, flow, and rhythm to offer intuitive and engaging environments. In parallel, my strong sensibility for Game Design allows me to reinforce overall coherence: designing mechanics, balanced systems, writing clear and effective documents.

⚡ My expertise:
I bring real added value to projects through my dual skill set. My work in Level Design guarantees levels designed for the player, where rhythm, readability, and immersion combine. My contribution to Game Design secures overall coherence and smooths exchanges with creative and technical teams. This complementarity allows me to be both a source of proposals and a stabilizing element in a project.

🛠️ My strengths:

Designing immersive and fun-to-play levels

Experience with Unity & Unreal, 2D/3D and prototyping tools

Rigor, creativity, and collaborative spirit

✨ What drives me: imagining experiences where every player feels pleasure, challenge, and true immersion.
  • French

    Native or bilingual

  • English

    Fluent

Can work on-site
Paris (up to 50km), Compiègne (up to 10km), Lille (up to 15km), Poitiers (up to 15km)

Experience

  • 4 Builders
    Associate Lead Game Developer
    EDUCATION AND E-LEARNING
    May 2023 - Today (3 years and 3 months)
    Paris, France
    • Creation of Figma mockups (landing page, mobile interface, critical path).
    • Creation and integration of Unreal Engine 4 assets with 3D artists/animators.
    • Development of VFX, HUD, UI, and main menu on Unreal Engine 4/5.1.
    • Level Design conception (Central Hub, early game phases).
    • Implementation of branching dialogue system and sequences.
    • Technical documentation: plugins, QA, Game & Level Design, AWS services.
    • Cloud development with AWS: EC2, S3, DynamoDB, Lambda.
    • AWS training (Cloud Practitioner, Developer Associate), UE5.1 animations.
    Game design Level Design game developer Unity 3D Unreal Engine 4
  • Let's Play Cloud
    Game Developer & Lead Game Developer
    VIDEO GAMES AND ANIMATION
    December 2020 - May 2023 (2 years and 5 months)
    Paris, France
    • AWS Cloud Practitioner training and certification
    • Agile/Scrum methodology in a team
    • AWS Development: EC2, S3, DynamoDB, Lambda
    • Narrative voice game on Amazon Alexa
    • VFX and AR development on Unreal Engine 4 (Source + ARCore)
    • Writing Game/Level Design documentation
    • Figma mockups for hybrid board game (physical/AR)
    • Production monitoring with 3D studios, UE4/Git bug fixing
    Unreal Engine 4 Game design Level Design Video games Mobile Games

Recommendations

Be the first to recommend Alexandre

Help this freelancer shine by sharing your experience working together.

These freelancer profiles also match your criteria

AgathaA

Agatha Frydrych

Backend Java Software Engineer

4.7

(3)

2

BaptisteB

Baptiste Duhen

Fullstack developer

4.6

(4)

5

AmedA

Amed Hamou

Senior Lead Developer

4

(2)

7

AudreyA

Audrey Champion

Web developer

4.3

(3)

4

Education

  • Master of Digital Game Design
    ICAN
    2022
    Master Game Design du numérique
  • Bachelor of Game Design
    ICAN
    2020
    Bachelor de Game Design

Skill set

Categories