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Aleksei IurchenkoAI

Aleksei Iurchenko

3D Artist | 3D Generalist

€300/day
Belgrade, RS
8-15 years

Average response time: 1 hour

About Aleksei

👉I specialize in creating 3D characters, assets, and environments for games, AR/VR, and 3D printing, as well as product models and visualizations. I focus on hard-surface modeling and create detailed, high-quality 3D models (both high-poly and low-poly) with clean UVs, ready for any game engine or VR/AR platform. I also work with PBR texturing workflows.

I have solid hands-on experience with real-time game development tools and a deep understanding of what makes 3D models look great and perform well in VR and AR.

My Toolset:
✔️ ZBrush
✔️ Blender 3D
✔️Keyshot
✔️ Unreal Engine
✔️ Unity
✔️ Character Creator
✔️ Marvelous Designer
✔️ Photoshop
✔️ Adobe Substance Painter
✔️ Adobe Substance Designer
✔️ Rizom UV

👇 What Are the THREE Key Rules for a Successful Project? 👇

✔️ Well-Established Communication Within the Project Team
✔️ Clear Definition of Budget, Deadlines, and Final Deliverables
✔️ A Custom-Tailored Pipeline That Fully Aligns with the Project’s Goals

By following these three simple rules, I help my clients consistently achieve their desired results. This approach saves countless hours and resources while delivering outcomes that fully match the project’s vision.

🤝If you have questions or want to discuss your project, I’m always available and open to any suggestions. My dedication to my craft and commitment to client satisfaction shine through in every project I take on. I always strive to exceed expectations.

Feel free to reach out, and I wish you all the best!e best!
  • English

    Fluent

  • Russian

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • Project-based works
    3D Artist | 3D Generalist
    September 2020 - Today (5 years and 11 months)
    • Developed two fully-realized historical characters for a Belgian museum project, following a complete game asset pipeline — from sculpting and retopology to baking and texturing with PBR workflow. The models were designed for real-time rendering, intended for use in interactive AR exhibits.
    Blender 3D 3D modeling 3D graphic 3ds max 3D-Illustration
  • Yellowimages.com
    3D Modeler and 3D Visualizer
    January 2017 - January 2020 (3 years)
    • I changed my specialization to product visualization. I created visualizations of various products and packaging. I have created 110 variations of product visualizations for the website Yellowimages.com
    • Users of my mockups have increased product recognition and conversion by 20%-30%.
  • PRIVATE ARCHITECTURAL AGENCY
    3D modeler, visualizer
    January 2014 - January 2016 (2 years)
    • Created visualizations and project documentation for builders and clients.
    • Completed 12 projects for visualizing private homes, buildings and structures, elements of the urban environment and infrastructure.

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Education

  • learning course "Profession of 3D Environment Artist"
    Render.ru
    2014
    learning course "Profession of 3D Environment Artist"
  • 3D modeling courses
    flippednormals.com
    2020
    3D modeling courses

Skill set

Categories