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Alain BellengerAB

Alain Bellenger

video game developer

€400/day
1 project
Le Vigan, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Alain

More than 20 years of experience in development, particularly in 2D/3D video games with development on consoles (Playstation 2), mobile (Android/iOS), web, and desktop.

Initially an engineer and then a technical director in various companies, I now have two independent activities: video game creation and development services.

If you have a technical need and want quality work from an experienced professional, do not hesitate to contact me!
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • Sundae Factory / Abalon Games
    Technical Director / Lead Developer
    VIDEO GAMES AND ANIMATION
    January 2015 - Today (11 years and 5 months)
    Le Vigan, France
    Creator and director of the company Sundae Factory, with the main project being the Platform/Puzzle game Ecotone, released in early 2016 on the Steam distribution platform and in late 2016 on Android/iOS mobile.

    In 2019, the company became Abalon Games to focus on mobile games.

    Contract development in the mobile and browser game sector: Hamsterbreak, Wasteblasterz, Take Care, Wikiboop, Lost In Care, CkiLeBoss, Gamorsec, Dial-911, Calling-911, 4 Jeunes 1 Permis, Voice Power, Stack Heroes...
    Unity 3D android iOS haxe HTML5 css3 phonegap Canvas phaser cordova c++
  • Morphée Interactive
    Technical Director
    VIDEO GAMES AND ANIMATION
    December 2008 - December 2011 (3 years)
    Nîmes, France
    Development of flash games for Orange/LudoKado: Dragon Flame 2, Whose Adventure 2, Pick & Play, Coin Pusher…

    Development on all elements constituting the online card game Ren (Flash, C++, PHP).

    Development and technical direction of the Facebook game Galamon, a La Brute type game (Flash, C++, Facebook), and the Moba Doom Bringers (Air, Flex, C++).

    Team and project management on the projects "Etre marin" (Facebook game for the French Navy) and "Hachette Passeport du CM1 au CM2".
    c++ php Adobe Flex Adobe AIR Adobe Flash ActionScript Facebook
  • Appeal
    Development Engineer
    VIDEO GAMES AND ANIMATION
    April 2000 - September 2002 (2 years and 5 months)
    Namur, Belgium
    I first worked on a PC/Playstation2 3D visualization application.

    As part of the development of the game Outcast 2, I then focused on a more in-depth study of the Playstation2 architecture and lower-level programming: adding new functions and graphical effects to the game engine (assembly on vector processing units), optimizations of mathematical libraries (assembly on MIPS processor), general optimizations (using specialized memory buffers in particular)...

    Development of particle effects, vegetation, water...
    c++ Assembly

Reviews

5.0

Out of 1 rating

J

Julien

JLCW

Reviewed on 11/17/2022

A very good collaboration with Alain, who is responsive and met the tight project deadlines. I highly recommend him!

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Education

  • Computer Engineering specializing in Image Vision Multimedia
    ESSI, Sophia Antipolis
    2000
    Formation d'ingénieur Informatique

Skill set

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