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Aizaz A.AA

Aizaz A.

Graphics/Web Designer and Developer

€347/day
London, GB
3-7 years

Average response time: 1 hour

About Aizaz

Results-driven Software Engineer with 4+ years of experience designing and delivering scalable applications across different platforms and cloud-integrated systems. Experienced in leading cross-functional teams, architecting modular solutions, and translating complex requirements into high-quality products. AI enthusiast with hands-on experience
leveraging large language models (e.g., ChatGPT, Claude, Grok) to accelerate development workflows, enhance problem-solving, and optimise productivity while maintaining strong engineering standards.
  • English

    Native or bilingual

  • Urdu

    Native or bilingual

Can work on-site
London (up to 50km)

Experience

  • Xrev Studio
    Technical Team Lead
    February 2023 - June 2025 (2 years and 4 months)
    Lahore, Punjab, Pakistan
    • ● Conducted Project research and managed 15+ projects with a 95% success rate.
    • ● Directly managed and built strong client relations, maximizing project success by 30%.
    • ● Developed business proposals, based on technical documents, increasing client acquisition rate by 40%.
    • ● Led a team of 4 developers to create augmented reality (AR) and virtual reality (VR) solutions for clients like Bloomingdale's.
    • ● Led photobooth app development, increasing user engagement by 40% with AI integration like Mid-Journey and Dalle-3.
    • ● Oversaw the creation of AR/VR apps like VR Cinema and VR InterviewSimulator, enhancing processes by integrating AI like Whisper and
    • ● Defined team-wide operation standards to shape strategic initiatives for immersive experiences, increasing MVP development times, and increasing client satisfaction by 30%
    Unity 3D C# Augmented Reality artificial intelligence Web development
  • Xrev Studio
    Senior Software Engineer
    November 2022 - January 2023 (2 months)
    Lahore, Punjab, Pakistan
    • ● Ed VR environments, leveraging GCP and Unity.
    • ● Created controller apps for content updates and video streaming, incorporating YouTube API and Firebase.
    • ● Engineered VR simulations and tools, improving functionality by 30% through AI and machine learning technologies from OpenAI, MediaPipePlugin, and Microsoft Reality Toolkit (MRTK).
    • ● Developed core gameplay mechanics and AI for VR games with HexabodyVR.
    • ● Enhanced VR applications with additional features and bug fixes, ensuring optimal performance utilizing NuGet Packages.
    • ● Guided junior developers in implementing VR features, improving system architecture, and incorporating RESTful APIs and databases like MongoDB.
    • ● Established initial architecture and gameplay features for simulation games, accelerating development by 20% using Unity and C#.
    • ● Integrated third-party services and APIs, extending application functionalities by 35% through Google Cloud Storage and NuGet packages.
  • Xrev Studio
    Junior Software Engineer
    October 2020 - June 2022 (1 year and 8 months)
    Lahore, Punjab, Pakistan
    • ● Developed new games to Frag's excellence standards, achieving 90% on-time delivery by adhering to strict development cycles.
    • ● Worked as a Solo Engineer under a team lead to develop "The Gaming Tycoon," a 3D simulation game replicating the popular "Game Dev Tycoon" in less than 6 months.
    • ● Worked in the team of "Boddle Learning," optimizing the game to function efficiently on low-spec devices, such as iPad 2, making it 35% efficient.
    • ● Contributed to "My Whoosh," a virtual cycling app, implementing spline-based environment and character animations using blueprints and C++.
    • ● Architected scalable and modular code in C# and C++.
    • ● Wrote Clean, Adaptable code for various platforms and devices.

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Education

  • MSc Data
    University of Hertfordshire
    2027
    MSc Data
  • Bachelors of Science in Computer Science
    Information Technology University
    2020
    BS Computer Science

Skill set

Categories