About Adrien
English
Fluent
Russian
Basic
German
Basic
French
Native or bilingual
Experience
- DontnodGameplay ProgrammerVIDEO GAMES AND ANIMATIONJanuary 2022 - Today (4 years and 5 months)Paris, FranceWorking on unannounced project and Lost Records under Unreal Engine 5- Pattern: Actor / Components / Controller- Character Gameplay 3C components: Movement, Ladder, Abseil, Stamina, Jump, GameOver, Skid, Stepup- Character Physic: Ragdoll / Skeleton Mesh / Physic Asset- Animation: Motion Warping / Root Motion / Inverse Kinetic- Manager: Sound / Music / Dialogue- Plugin: Interaction, Input, Camera Mode- Physic: Collision / Ray Casting- UI: Widgets- SFX: Fog, Chroma- Math: Vector Calculation, Matrix Calculation- Unreal Engine 5.3: Profiling- Visual Studio: Debug, C++, C#- Bug / Task database management: Jira- Documentation: Confluence, Notion- DevKit PS5 / XBox
- MH ProductionGameplay Developer Unity C#VIDEO GAMES AND ANIMATIONApril 2020 - May 2020 (2 months)Lyon, France• Development of an iOS / Android game (AFPS Airplane Flight Pilot Sim)• Bug fixes• Adding new features• Development of a naval simulation gameplay
- DatakitC++ Software Development EngineerTECHJanuary 2019 - Today (7 years and 5 months)Lyon, France• Development of an API for reading / writing CFAO files• Solidworks 2D / 3D interface• Binary data processing• Customer bug fixes• 3D mesh to 2D projection interface• Integration of external libraries
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Education
- GameCodeurOnline SchoolLUA + Love2A C# + MonoGame C# + Unity
- Bachelor of Engineering (B.E.)Coventry University2007Computer System Design Programming And Algorithms Computer Architecture and Network Programming for engineers Avionics Systems II Aerospace Technology