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Adrien T.AT

Adrien T.

3D Generalist, Front-End Developer

€370/day
Paris 19e Arrondissement, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Adrien

Over 15 years of experience in graphics, I have tackled a wide range of activities. From layout to 3D realization, I also have a strong interest in front-end web development. During my freelance work, I had the opportunity to work for clients such as Arte, All contents (France) or atmosfair (Germany). I have solid knowledge of 3D production following my 3 years of experience as a lead creator for the startups Miximaliste or Change Of Paradigm,

I continue to produce 3D content for various companies (JungleVR, HighStreet3D, ...) as well as creating websites for individuals or associations (Lutherie Urbaine 9.3) .

I am currently looking for a position that allows me to participate in dApps projects and/or related to WebGL (three.js). I have enhanced knowledge of the Vue.js framework.
  • German

    Conversational

  • English

    Fluent

  • French

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • Lutherie Urbaine 9.3
    Full stack developer
    CULTURE
    May 2021 - June 2021 (2 months)
    Paris, France
    Creation of the website www.lutherieurbaine93.com front (Nuxt.js) & backend (Strapi) parts
    HTML5 CSS3 JavaScript Nuxt.js GitHub MongoDB
  • HighStreet3D
    3D Content Creator
    LUXURY GOODS
    February 2021 - April 2021 (3 months)
    Paris, France
    Creation of the 3D environment (store) on Unity. Modeling, texturing and rigging of clothes on 3D mannequins.
    Maya Unity 3D Substance Painter Adobe Photoshop
  • Jungle VR
    3D Content Creator
    EDUCATION AND E-LEARNING
    November 2019 - December 2019 (2 months)
    Paris, France
    Creation of machine tools for a virtual reality "serious game" learning platform.
    3D Graphics Unity 3D

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Education

  • 3D Game Art
    SEA Institute Berlin
    2018
    Révisions des bases du graphisme, de l'illustation et de l'animations 2D. Mise en pratique les outils 3D pour pré-rendu et temps-réel. Utilisation des logiciels : Photoshop, Substance Designer/Painter, 3DS max, Maya, Marmoset, Unity 3D, ... Remise de travaux après chaque modules avec une spécialisation personnel pour l'animation 3D et le travail sur moteur de jeu en temps réel.

Skill set

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