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Adrián Orlando Alvarez Dos SantosAO

Adrián Orlando Alvarez Dos Santos

Full Stack Dev | React, Node.js, Python

€350/day
Paris, FR
8-15 years

Average response time: 1 hour

About Adrián Orlando

With a rich background steering innovative projects at UCACUE as part of the Head of Innovation and Entrepreneurship, I bring to the table a deep understanding of both the technical and creative realms. My expertise spans from full-stack software development, utilizing popular frameworks such as React and Node.js, to pioneering in 3D modeling and game development with tools like Unity and Unreal Engine.

My journey has seen the successful research and development of patented products, and the creation of educational video games and simulations that have enriched learning experiences. I have also been a key player in interdisciplinary research, contributing to articles and studies in fields as diverse as psychology, architecture, and artificial intelligence.

I am adept at working with a wide array of programming languages including JavaScript, Python, and Java, and have a knack for database management, ensuring the seamless operation of backend systems. My proficiency extends to mobile app development, where I have crafted solutions that are both user-friendly and functional.

I approach each project with a strategic mindset, leveraging agile methodologies to ensure efficiency and client satisfaction. My commitment to continuous learning and adaptation makes me a versatile choice for a range of projects, ready to deliver solutions that are both innovative and grounded in industry best practices.

I invite you to collaborate with a seasoned professional who values innovation, multidisciplinary expertise, and a client-centered approach to bring your vision to life.
  • Spanish

    Native or bilingual

  • English

    Fluent

  • Portuguese

    Conversational

  • French

    Basic

Remote only
Primarily works remotely

Experience

  • Universidad Catolica de Cuenca
    Full Stack Developer | 3D Artist and Animator
    EDUCATION AND E-LEARNING
    June 2022 - Today (4 years)
    Cuenca, Ecuador
    UCACUE - Head of Innovation and Entrepreneurship

    Research and Development of Patented Products: Spearheaded the creation and development of patented products, fostering innovation and enhancing the university's intellectual property portfolio.

    Software Development: Led the development of software solutions tailored to support all academic disciplines offered at the university, facilitating streamlined processes and enriched learning experiences.
  • Universidad Catolica de Cuenca
    Proyect Manager
    EDUCATION AND E-LEARNING
    August 2019 - June 2021 (1 year and 10 months)
    Cuenca, Ecuador
    Project Management in Educational Innovation: Steered projects centered around educational advancements, including the development of mobile applications, websites, and services, enhancing the learning experience through modern technologies.

    3D Simulation and Video Game Development: Pioneered in creating 3D simulations and educational video games, utilizing immersive technologies to foster a rich educational environment and facilitate research.

    Interdisciplinary Research and Publications: Collaborated in research and co-authored articles spanning various fields including psychology, dentistry (odontology), architecture, artificial intelligence, machine learning, and data science, contributing to a multidisciplinary knowledge base and fostering innovation.

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Education

  • Software Engineer
    UCAUCE
    2025
    With a background in both Software Engineering and Animation and Visual Effects Engineering, I have developed a strong foundation that bridges technical development with creative and immersive experiences. Over the past several years, I’ve combined academic growth with hands on professional work, focusing on the application of emerging technologies particularly virtual and augmented reality in education, therapy, and cultural innovation. My work spans a range of projects, including: A VR application for Meta Quest 2 designed to support individuals with autism in recognizing facial expressions and emotions. A VR-based solution to help reduce anxiety in children visiting the dentist. Design and deployment of VR classrooms, along with various educational and institutional websites. Development of marketplace platforms for university related initiatives. Management of digital advertising and technical operations for the VR LATAM community website. Two museum collaborations: Bugs in Red, where I used photogrammetry to create 3D models of insect specimens. An AR enhanced exhibit, where I contributed to the interactive software development. I am currently involved in two projects: One explores the use of VR as an alternative to traditional phobia exposure therapy, providing immersive, controlled therapeutic environments. The other focuses on mapping and visualizing cultural heritage across the region, combining geographic data with digital storytelling. My journey reflects a commitment to pushing the boundaries of technology to serve education, mental health, and culture always seeking to turn innovative ideas into impactful digital experiences.

Skill set

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