You're seeing this page as if you were . The main menu is still yours, though. Exit from immersion
Yansı Evre YükselYE

Yansı Evre Yüksel

Unity / C# Developer

€320/day
Berlin, DE
3-7 years

Average response time: 1 hour

About Yansı Evre

Unity/C# developer with 6+ years of professional experience developing mobile games and complex interactive systems.
Experienced in scalable architecture, legacy system redesign, performance optimization, editor tooling, and gameplay programming. Strong mathematical background with a focus on software design and technical problem solving. Also at home on the creative side of game development: shaders, VFX, and character animation.
  • English

    Native or bilingual

  • Turkish

    Native or bilingual

Can work on-site
Berlin (up to 20km)

Experience

  • Self Employed
    Independent Game Developer
    VIDEO GAMES AND ANIMATION
    September 2024 - Today (1 year and 10 months)
    Berlin, Germany
    • Developing Farkle, a Unity/C# mobile dice game now in TestFlight pre-release. Its rules run on a custom, game-agnostic turn engine, a behaviour-tree processor with a step-composition DSL, with Unity serving only as the presentation layer.

    • Built standalone gameplay demos, including a Hades II-inspired action combat demo created entirely from scratch (character modeling, animation, and controller tuning based on frame-by-frame analysis of the original) and rapid prototypes such as a two-day recreation of Voodoo's Mob Control.
    • Volunteer character animator for Saturday Morning Studio’s Pulsewalker (May – Sep 2025).
    Unity 3D C# Design 3D Animation Blender
  • Kolibri Games GmbH
    Unity Developer
    VIDEO GAMES AND ANIMATION
    April 2022 - August 2024 (2 years and 4 months)
    Berlin, Germany
    Idle Miner Tycoon (live title, 100M+ downloads). Tech: Unity3D, C#, Zenject, UniRx, UniTask

    • Led the redesign of the legacy item system from planning to production: defined the visual and data foundations with UI/UX designers, standardized item displays, and cleaned up legacy data structures. The rework improved consistency, maintainability, and the day-to-day workflow for game designers.
    • Developed the Super Manager characters: implemented and integrated their abilities, refactored the underlying systems for modularity, and designed VFX together with the art team, which made new abilities faster to build.
    • Built live-game features on the MVC framework, including the Batle Pass, with UI implementations and unit tests.
    Unity 3D C# Design
  • Gulliver's Games
    Game Developer
    VIDEO GAMES AND ANIMATION
    August 2020 - February 2022 (1 year and 6 months)
    İstanbul, Türkiye
    Main developer of Plant Shop Tycoon and Restaurant Empire Tycoon. C#, Zenject, UniTask, Odin Inspector, Firebase

    • Led the architecture and implementation of a modular core codebase that supported multiple developers and long term scalability, acting as lead developer in a start-up team.
    • Integrated Firebase for authentication, cloud saving, and importable balancing data, and built a custom asset-bundle system for efficient memory management that enabled A/B testing across regions and game versions.
    • Optimized graphics and performance so the intended art style ran smoothly on mobile devices.
    Unity 3D C# software architect Design

Recommendations

Be the first to recommend Yansı Evre

Help this freelancer shine by sharing your experience working together.

These freelancer profiles also match your criteria

AgathaA

Agatha Frydrych

Backend Java Software Engineer

4.7

(3)

2

BaptisteB

Baptiste Duhen

Fullstack developer

4.6

(4)

5

AmedA

Amed Hamou

Senior Lead Developer

4

(2)

7

AudreyA

Audrey Champion

Web developer

4.3

(3)

4

Education

  • BSc in Mathematics
    Boğaziçi University
    2022
    BSc in Mathematics

Skill set

Categories