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Tanguy Le CromTL

Tanguy Le Crom

Supermalter

Game UX/UI Designer - Gaming - VR - XR - Mobile

€400/day
19 projects
Paris, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Tanguy

Do you need ergonomic and creative interfaces?
Does your project have a high stake in immersion?

Hi, it's Tanguy, your passionate designer, ready to assist you withUX/UItopics.

I help you design the immersive interfaces for your nextvideo gameorXR VR ARexperience.

I make it a point of honor to make our digital experiences always more **immersive**, **entertaining**, and **ergonomic**, ensuring effective collaboration with all stakeholders of the team.

Ready to bring your ideas to life!

✏️ My services

  • You have a video game : I help you find the right approach to your game's experience by combining UX ergonomics principles with my expertise in UI interface design and Art Direction. An immersive in-game interface should enhance our players' experience.
  • You have an XR project (eXtended Reality AR/VR/MR) : I help you make your idea concrete by developing its concept, interaction principles, and interfaces. Engagement in XR requires an immersive and ergonomic interface; I help you satisfy your clients and, above all, your users.

🛠️ My process

  • UX/UI Design and Prototyping : I study the context and your users, and I translate the design into a prototype to make it more concrete and simplify production.
  • Integration and Production : I work with you to integrate this work until deployment. I integrate visual elements, animations, 2D and 3D elements as needed, according to the agreed-upon art direction.

🕹️ My skills


UX Prototyping and UI
  • Figma ✨
  • Rive
Development
  • Unity 6
  • Unreal Engine
2D/3D Graphic Design
  • Figma ✨
  • Adobe Software Suite
  • Blender
  • Oh, and also my notebook and my pencils always📒✏️
📩 Let's connect!
Looking forward to discussing your projects!
  • French

    Native or bilingual

  • English

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • REALITY GROUP
    Malt logoOn Malt
    Creation of 360° videos for immersive VR training modules / Web
    DIGITAL AND IT
    December 2025 - April 2026 (4 months)
    Paris, France
    • Design and implementation of immersive 3D environments in Unity.
    • Creation and composition of scenes (layout, element placement, spatial coherence, and clear animations).
    • Research, selection, and integration of 3D models (vehicles, road infrastructure, furniture, signage).
    • Animation of environments and dynamic elements (traffic, vehicles, scene movements).
    • Addition of visual effects contributing to immersion (lighting variations, speed effects, general ambiance).
    • Export and delivery of 360° video sequences from Unity for integration into web and VR training modules.
    • Adjustments and iterations following client feedback (V1 then final version).
    Unity 3D Graphic Design 3D Modeling Illustration 360° Virtual Tour
  • Bain & Company, Inc. (Dallas) - EUR (€)
    Malt logoOn Malt
    UI/UX Designer - GenAI and Game Simulation - Technology Industry (UK)
    CONSULTING AND AUDITS
    September 2025 - October 2025 (1 month)
    Londres, United Kingdom
    • Collaborated within a multidisciplinary team on the design and definition of a digital MVP e-learning game for young audience
    • Designed user flows and journey maps of the game
    • Created wireframes and interactive prototypes to define the game with the client
    • Developed moodboards and early-stage visual concepts
    • Defined design specifications for development as Game design document
    • Produced UI screen mockups with interactive prototypes for key user flows
    • Built additional prototypes for usability testing and demonstrations
    • Designed UI animations and provided related specifications (Figma)
    Figma Wireframing UI/UX Design Game Design Prototype
  • Gaming Campus
    Malt logoOn Malt
    UX/UI and Level Design Instructor in Game Design Program
    EDUCATION AND E-LEARNING
    October 2024 - Today (1 year and 8 months)
    Paris, France
    Trainer for a Game Design program

    My contributions to training:
    • Teaching User Experience (UX) applied to video games, gamification.
    • Teaching level design and onboarding principles in an experience.
    • Workshops and learning to use Figma for designing their game documentation.
    Game Design Figma Level Design UI/UX Design Gamification

Reviews

5.0

Out of 6 ratings

L

Lucas

Directeur de production - REALITY GROUP

Several weeks project

-

Reviewed on 2/2/2026

Tanguy assisted me in creating 360° 3D videos on Unity. He understood the stakes and challenges of this project and proposed several very good solutions.
M

Mathieu

Power21

Reviewed on 6/10/2025

Tanguy took charge of a short mission to study the gamification of an existing web app undergoing a redesign. He proposed concrete avenues with original themes to create an innovative training path. His reflections were based on persona studies, the current application, and his experience in game design.

Recommendations

NH
Manon RouthiauMR
Killian BalluaisKB
+1
Nathan Hugon and 3 other people have recommended Tanguy

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Education

  • Master of Design - Digital Design
    L'École de design Nantes Atlantique
    2022
    Master's degree, Ux/Ui design
  • Bachelor's degree, Game Design
    L'École de design Nantes Atlantique
    2020
    Bachelor's degree, Game design

Skill set

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