About Tanguy
Ready to bring your ideas to life!
✏️ My services
- You have a video game : I help you find the right approach to your game's experience by combining UX ergonomics principles with my expertise in UI interface design and Art Direction. An immersive in-game interface should enhance our players' experience.
- You have an XR project (eXtended Reality AR/VR/MR) : I help you make your idea concrete by developing its concept, interaction principles, and interfaces. Engagement in XR requires an immersive and ergonomic interface; I help you satisfy your clients and, above all, your users.
🛠️ My process
- UX/UI Design and Prototyping : I study the context and your users, and I translate the design into a prototype to make it more concrete and simplify production.
- Integration and Production : I work with you to integrate this work until deployment. I integrate visual elements, animations, 2D and 3D elements as needed, according to the agreed-upon art direction.
🕹️ My skills
- Figma ✨
- Rive
- Unity 6
- Unreal Engine
- Figma ✨
- Adobe Software Suite
- Blender
- Oh, and also my notebook and my pencils always📒✏️
French
Native or bilingual
English
Native or bilingual
Experience
- REALITY GROUP
On Malt
Creation of 360° videos for immersive VR training modules / WebDIGITAL AND ITDecember 2025 - April 2026 (4 months)Paris, France- Design and implementation of immersive 3D environments in Unity.
- Creation and composition of scenes (layout, element placement, spatial coherence, and clear animations).
- Research, selection, and integration of 3D models (vehicles, road infrastructure, furniture, signage).
- Animation of environments and dynamic elements (traffic, vehicles, scene movements).
- Addition of visual effects contributing to immersion (lighting variations, speed effects, general ambiance).
- Export and delivery of 360° video sequences from Unity for integration into web and VR training modules.
- Adjustments and iterations following client feedback (V1 then final version).
- Bain & Company, Inc. (Dallas) - EUR (€)
On Malt
UI/UX Designer - GenAI and Game Simulation - Technology Industry (UK)CONSULTING AND AUDITSSeptember 2025 - October 2025 (1 month)Londres, United Kingdom- Collaborated within a multidisciplinary team on the design and definition of a digital MVP e-learning game for young audience
- Designed user flows and journey maps of the game
- Created wireframes and interactive prototypes to define the game with the client
- Developed moodboards and early-stage visual concepts
- Defined design specifications for development as Game design document
- Produced UI screen mockups with interactive prototypes for key user flows
- Built additional prototypes for usability testing and demonstrations
- Designed UI animations and provided related specifications (Figma)
- Gaming Campus
On Malt
UX/UI and Level Design Instructor in Game Design ProgramEDUCATION AND E-LEARNINGOctober 2024 - Today (1 year and 8 months)Paris, FranceTrainer for a Game Design programMy contributions to training:- Teaching User Experience (UX) applied to video games, gamification.
- Teaching level design and onboarding principles in an experience.
- Workshops and learning to use Figma for designing their game documentation.
Reviews
Recommendations
These freelancer profiles also match your criteria
Agatha Frydrych
Backend Java Software Engineer
4.7
(3)
2
Baptiste Duhen
Fullstack developer
4.6
(4)
5
Amed Hamou
Senior Lead Developer
4
(2)
7
Audrey Champion
Web developer
4.3
(3)
4
Education
- Master of Design - Digital DesignL'École de design Nantes Atlantique2022Master's degree, Ux/Ui design
- Bachelor's degree, Game DesignL'École de design Nantes Atlantique2020Bachelor's degree, Game design