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Simon ValaizeSV

Simon Valaize

3D Designer

€500/day
Bordeaux, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Simon

For many years in the field of 3D Gaming and animated film, and architecture, I have acquired significant experience in various areas.

I am capable of realizing almost anything you desire in modeling and texturing, and can then showcase them in realistic 3D renders or those that meet specific requirements.

I master:

  • Maya
  • 3DsMax
  • Unity (+URP)
  • Unreal
  • Substance 3D Painter
  • Substance 3D Designer
  • Substance 3D Sampler
  • Adobe Photoshop
  • Adobe Illustrator

I generally handle environment modeling, all kinds of models, interior design, architecture, associated textures, and substance shading.
I make it a point to deliver clean work and do my best to conform to your requests for rendering and your requirements.
  • French

    Native or bilingual

  • English

    Fluent

Can work on-site
Bordeaux (up to 50km)

Experience

  • MJM Graphic Design
    Teacher Higher Education
    EDUCATION AND E-LEARNING
    October 2019 - Today (6 years and 8 months)
    Bordeaux, France
    • Creation of educational programs.
    • Management of 1st, 2nd, and 3rd year classes.
    • Grading, scoring, feedback.
    • Class council.
    • Student mentoring for events.
    • Teaching modeling, surfacing, texturing, rigging.
    • Software: Adobe suite (Photoshop, Illustrator, InDesign), Autodesk suite (3dsMax, Maya), Substance suite (Painter, Designer), V-ray, Arnold
    Shading Teaching 3D Modeling Texturing 3D Rendering
  • Lucine
    Lead 3D Designer
    VIDEO GAMES AND ANIMATION
    February 2018 - June 2023 (5 years and 4 months)
    Bordeaux, France
    • Responsible for 3D design and modeling in 3dsMax / Maya.
    • Work on VR applications.
    • Creation of textures and shaders using Photoshop, Substance Painter, and Substance Designer.
    • Implementation in Unity, build management.
    • Management of a team of graphic designers.
    • Creation of visuals using Illustrator, Photoshop, Fresco.
    • Creation and ideation on artistic direction.
    • Planning and Scrum methodology management.
    Unity 3D Substance suite 3D Modeling Virtual Reality 3D Texturing
  • Tribia
    Event 3D Designer
    ENTERTAINMENT AND LEISURE
    March 2017 - September 2017 (6 months)
    Bordeaux, France
    • Event modeling in 3dsMax.
    • Photoshop implementation.
    • Texture creation in Photoshop.
    Creation of visuals for convention booths.
    Creation of visuals for future building implementations.
    Realization of architectural projects.
    3D Modeling Adobe Photoshop Texturing Architecture Autodesk 3ds Max

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Education

  • Master 2
    Estei Ynov
    2017
    Master 2
  • Bachelor
    E-artsup
    2015
    Bachelor

Skill set

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